eFootball PES 2020: MyClub SIM Farming via CronusMAX PLUS - Erfahrungen,Tipps, Fragen & Antworten

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  • eFootball PES 2020: MyClub SIM Farming via CronusMAX PLUS - Erfahrungen,Tipps, Fragen & Antworten

    Leitfaden:
    SIM Farming via CronusMAX PLUS

    WAS wird benötigt?

    -CronusMAX PLUS (erhältlich über cronusmax.com, oder über andere Onlinehändler)
    -CronusMAX Software (Gratis download auf der Homepage)
    -USB-Daten Kabel (wird mitgeliefert)
    -Windows PC oder MAC (MAC ist etwas umständlicher, siehe Website)

    Das mitgelieferte Bluetooth Doongle wurde von mir nicht verwendet, da ich es für diese Methode nicht hilfreich finde.


    WER kann dies nutzen?

    PS4 Spieler (Post 2-5)
    Xbox Spieler (Post 7)


    WIE können PES Gamer den CronusMAX PLUS nutzen und WARUM?

    Das Gadget ist im Spielmodus "SIM" einsetzbar.
    Durch Verwendung verschiedener Scripts (Befehlsketten von Tastenkombinationen die zu bestimmten Zeiten ausgeführt werden),
    die vorher via Cronusmax Software auf den Stick geladen werden,
    ist es möglich 2 bis 4 kader abwechselnd spielen zu lassen ohne dabei physisch anwesend zu sein.
    Ziel des Ganzen ist GPs zu farmen und/oder spieler zu leveln.

    Das Skript wird nach der Aktivierung dafür sorgen, dass eure Sim Teams (2 - 4 Teams, je nach Skriptvariante)
    automatisch 10,20,30 oder 40 sim spiele bestreiten, ohne dafür an der PS4/Xbox sein zu müssen.
    Selbstverständlich müsst ihr vorher eure Teams vorbereiten.

    Farmen ist damt ziemlich einfach möglich.
    Das ständige manuelle starten eines Sim matches fällt weg, da dass gewählte Script automatisch die Befehle über
    den CronusMAX PLUS, verbunden mit Controller und Konsole, an das Spiel weitergibt.
    Es wird mit wenig Eigenaufwand gefarmt.

    Für maximalen Gewinn ist es empfehlenswert nur spieler in eure kader zu stecken, die ihr nach Vertragsende nicht mehr braucht.
    Diese könnt ihr dann zu Übungsleitern machen oder verkaufen, um noch mehr GP aus ihnen herauszuholen
    Ob ihr nun Spieler leveln oder GP farmen wollt, bleibt euch überlassen.


    1. Anleitung:
    Skript auf den Cronus Max kopieren


    1. Cronusmax Software auf euren PC herunterladen, installieren und starten

    2. CronusmaxPLUS mit dem PC verbinden. (beigelgte Anleitung beachten)

    3. Gewünschtes Script auswählen (siehe Post 2-6)

    4. Den dazugehörigen spoiler öffnen, alles markieren und anschließend kopieren (strg+c) oder (rechte maustaste - kopieren)

    5. Im Programm (auf dem PC) oben links über "File" -> New -> Emty File ein neues Blatt erstellen

    6. Das gesamte Script einfügen (strg+v) welches ihr von hier kopiert habt (Schritt 3)

    7. Drücke ein mal die "F7" Taste auf deiner Tastatur, um das Skript auf Fehler zu prüfen.
    7.1. Schau nun im Output bereich (unten zu finden) ob Fehler bei der Prüfung entstanden sind.
    7.2a Alles in Ordnung? Dann speichert das skript als .gpc auf eure Festplatte ab.
    7.2b Fehler? Dann bei Schritt 3 wieder anfangen und genauer arbeiten :P

    8. Im Programm den Reiter "Programmer" öffnen (ganz unten anwählbar)

    9. Das gewünschte abgespeicherte Script (oben links) auf einen beliebigen Slot( 1-9) auf der rechten Seite ziehen (drag & drop) bzw. hinzufügen

    10. Booten und übertragen des Scripts via Befehl "Programm Device" (ganz rechts unten)

    11. CronusMAX Plus vom PC trennen und zusammen via USB Kabel und Controller mit der PS4 verbinden

    12. Gewünschtes abgespeichertes Script auf dem Stick durch drücken des Buttons am Stick auswählen (Slot 1-9)

    13. SIM Teams zusammenstellen (Bedingungen beachten!!! Siehe Absatz unten)

    14. Sim team 1 (in der kaderlisteliste ganz oben) auswählen und auf den Reiter Ranglistenspiel "SIM" wechseln.

    15. Das Skript wird auf der PS4 durch gleichzeitiges drücken von "Touchpad"+"Steuerkreuz hoch" gestartet.
    Auf der Xbox muss "LT" + "RT" gleichzeitig gedrückt werden.

    16. Das skript läuft und man kann sich anderen dingen widmen.



    2.Bedingungen für die Zusammenstellung eurer SIM Teams:

    - eure Teams müssen in der Kaderliste ganz oben sein. Am besten direkt 10 Teams vorbereiten und die ersten 2-4 Teams hierfür reservieren.
    - Spieler in Team 1,2 und Team (3,4) müssen 10 spiele übrig haben.
    - jeder Spieler darf nur 1 mal pro team aufgestellt werden.
    - Trainer muss pro Team mindestens 10 spiele Vertag haben.
    - hat ein Trainer weniger als 10 übrig, kann er trotzdem eingesetzt werden, WENN der Trainer die Vertragsverlängerungsbedingungen bereits erfüllt hat, oder man davon ausgehen kann,dass er die Vertragsverlängerungsbedingungen erfüllen wird.
    (im Zweifel direkt einen Trainer mit mindestens 10 Verträgen einsetzen)
    Achtet einfach darauf, dass ihr nicht aus versehen einen trainer mit 10 spielen vertrag auch in einem anderen team einsetzt, dafür müsste er 20 spiele übrig haben.
    -genügend freie Scoutplätze (Anzahl der bevorstehenden Spiele "10,20,30,40" = Anzahl freie Scoutplätze)
    -wählt nicht die Bayern als euer Team, da es in der Allianz Arena hin und wieder zu längeren ladezeiten kommen kann und so der dreieckdruck verpasst wird. Mit man utd. Hatte ich bisher keine Probleme. Aber man kann leider immernoch auswärts auf die Bayern treffen. Bleibt also trotzdem Glücksspiel. In der regel läuft das skript problemlos durch.

    Wichtig:
    -Nachdem ihr eure Teams aufgestellt habt (spieler einfügen, Trainer wählen),
    achtet beim verlassen des Aufstellungsmenüs darauf, dass der "Mauszeiger"
    zwingend auf einen Spieler gerichtet sein muss.
    Das Skript wird nach spielende nämlich im Aufstellungsmenü landen und
    weiter x drücken.
    Habt ihr euren "Mauszeiger" auf dem Trainer, oder an einer anderen stelle platziert, dann bleibt das Skript hängen.
    Ich lasse den Mauszeiger immer auf dem Auswechselspieler ganz rechts.

    3.Mindestertrag bei level 4:

    Momentan bekommt man bei Level 4 teams genauso viel wie bei einem Level 5 team, deshalb bleibt bei level 4, hier könnt ihr den ganz großen überteams aus dem weg gehen und habt trotzdem noch chancen ab und zu nen sieg oder untentschieden zu erzwingen.

    Man bekommt 1.320 GP bei einer niederlage in Level 4, daraus ergeben sich folgende Mindesterträge (in der Regel springt etwas mehr dabei heraus):
    10 spiele = 13.200 GP
    20 spiele = 26.400 GP
    30 spiele = 39.600 GP
    40 spiele = 52.800 GP

    Durch den verkauf der unnützen spieler kommen auch noch ein paar GP zusammen.
    Man kann sie natürlich auch benutzen um andere Spieler zu leveln.

    4.Der Skriptverlauf (Beispiel 2 Teams im Wechsel):
    Spiel 1 mit Team 1

    0:00 -0:20 (spam x) sim spielsuche und anschließend das match mit team 1 wird gestartet.
    0:44 (dreieck 1 mal) Radarmodus an
    6:00-8:00 (spam x) Halbzeit 2 starten
    13:30 -13:59 (spam option) Replays beenden
    14:00 -14:29 (spam x) Spiel verlassen. Screens EP,GP,Trainer,Scout ect. skippen und anschließend im Teammanegement auf einem Spieler landen.
    14:30- 14:59 (wähle team 2) Verlasse Teammanagement, wähle team 2, gehe zu Kachel Sim match
    spiel 1 Ende

    Spiel 2 mit Team 2
    15:00 -15:20 (spam x) sim spielsuche und anschließend das match mit team 2 wird gestartet.
    15:44 (dreieck 1 mal) Radarmodus an
    21:00-23:00 (spam x) Halbzeit 2 starten
    28:30 -28:59 (spam option) Replays beenden
    29:00 -29:29 (spam x) Spiel verlassen. Screens EP,GP,Trainer,Scout ect. skippen und anschließend im Teammanegement auf einem Spieler landen.
    29:30- 29:59 (wähle team 1) Verlasse Teammanagement, wähle team 1, gehe zu Kachel Sim match
    spiel 2 ende

    Der Loop wird von vorne abgespielt:

    Nach 10 Durchgängen sind 20 spiele beendet und die
    PS4 wird runtergefahren


    Unvorhersehbare Fehler:

    Wenn es direkt nach dem Anstoß zu einer Spielunterbrechung kommt, kann es vorkommen, dass der dreieckdruck um in den Radarmodus zu gelangen, verpasst wird.

    Somit läuft das Spiel normal weiter und es kommt zu Replays, was dazu führt,
    dass die nächste Tastenkombo zu früh gedrückt wird.
    Somit ist die ganze zukünftige Befehlskette aus dem Takt.
    Das Script wird sich sehr wahrscheinlich aufhängen.

    Häufige Fehler von Nutzern:
    Wann/warum bleibt mein skript hängen?


    -wenn die vertragsverlängerungsbedingungen des trainers nicht erfüllt werden! Pro team einen trainer mit mindestens 10 spielen vertrag einsetzen.
    -wenn spieler eingesetzt werden, die Weniger als 10 Spiele vertäge haben.
    -wenn Spieler in team 1 auch in team 2(3) eingesetzt werden und umgekehrt.
    -wenn eure scoutplätze nicht ausreichen.(Anzahl der bevorstehenden Spiele "10,20,30,40" = Anzahl freie Scoutplätze. Man kann maximal 150 scouts besitzen)
    Wichtig:
    -Wenn ihr eure teams aufstellt (abstosspieler einfügen, trainer wählen),
    dann achtet beim verlassen des Aufstellungsmenüs darauf, dass der "Mauszeiger"
    zwingend auf einen spieler gerichtet sein muss.
    Das skript wird nach spielende nämlich im Aufstellungsmenü landen und
    weiter x drücken.
    (Damit ist gewährleistet, dass alle screens nach spielende weggeklickt werden)
    Habt ihr euren "mauszeiger" auf dem trainer, oder an einer anderen stelle platziert, dann bleibt das skript hängen.
    Ich lasse den mauszeiger immer auf dem auswechselspieler ganz rechts.

    ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Links zur weiteren Erklärung:

    cronusmax.com/forums/showthrea…lub-AFK-GP-Farming-Script
    cronusmax.com/forums/showthrea…ms-to-your-CronusMAX-PLUS
    Pes 19 cronus max sim farming

    ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Ich würde mich freuen, wenn dieser Thread reichlich mit Erfahrungen, Tipps, Problemen (bitte keine probleme :P) und Antworten gefüllt wird.

    Viel Spaß damit!

    The post was edited 35 times, last by ChrizzlKrazzl ().

  • Skript 2-10 (PS4)

    10 Spiele = 2 Teams spielen abwechselnd je 5 Spiele, PS4 wird anschließend heruntergefahren.

    update 14.09.19
    Version 3 - Mit dieser Version starten
    dreieckdruck wie in version 1, zyklus wie version 2
    Bisher kein fehlversuch

    Dauer: 2:30 h
    Display Spoiler

    //Posted by Chrizzlkrazzl, a member of the community in the CronusMAX Forums - cronusmax.com/forums

    // credits to fakkkker, Lockers07,Excalibur, unearth and husham_abdullah

    // version 3 - 2 teams play 10 matches (team 1, team 2...) - 15 min per match - change view at 44 secs

    // Instructions:
    // Create Team 1, Team 2, ... Teams have to be the first 2 in your Squad list.
    // Make sure each team has different players with 10 contracts and a manager with 11 matches left or guaranteed contract renewal.
    // A minimum of 20 scouts slots have to be available in your scouts bank.
    // Select Team 1 from your squad list and make sure to leave the mouse cursor on a player when leaving the squad management.(in team 1,2,(3) and (4))
    // Go to SIM-MATCH just stand on there and press PS4 Touchpad then D-Pad Up at the same time to start the script.
    // After a match it will go to squad management and spam X on a player, leave it this is to make sure all windows, managers, daily logins are skipped.
    // this script runs for approx. 5 hours and 30 minutes and will shutdown PS4 after finish

    //--------------------------------------
    // use the name of the color
    define LED_OFF = -2;
    define Light_Blue = 1;
    define Light_Red = 2;
    define Light_Green = 3;
    define Light_Pink = 4;
    define Light_SkyBlue = 5;
    define Light_Yellow = 6;
    define Light_White = 7;
    define Blue = 8;
    define Red = 9;
    define Green = 10;
    define Pink = 11;
    define SkyBlue = 12;
    define Yellow = 13;
    define White = 14;
    define Dim_Blue = 15;
    define Dim_Red = 16;
    define Dim_Green = 17;
    define Dim_Pink = 18;
    define Dim_SkyBlue = 19;
    define Dim_Yellow = 20;
    define Dim_White = 21;
    data(1,// begin of data segment--------
    1,0,0,0, //1. Light_Blue
    0,1,0,0, //2. Light_Red
    0,0,1,0, //3. Light_Green
    0,0,0,1, //4. Light_Pink
    1,0,1,0, //5. Light_SkyBlue
    0,1,1,0, //6. Light_Yellow
    1,1,1,1, //7. Light_White
    2,0,0,0, //1. Blue
    0,2,0,0, //2. Red
    0,0,2,0, //3. Green
    0,0,0,2, //4. Pink
    2,0,2,0, //5. SkyBlue
    0,2,2,0, //6. Yellow
    2,2,2,2, //7. White
    3,0,0,0, //1. Dim_Blue
    0,3,0,0, //2. Dim_Red
    0,0,3,0, //3. Dim_Green
    0,0,0,3, //4. Dim_Pink
    3,0,3,0, //5. Dim_SkyBlue
    0,3,3,0, //6. Dim_Yellow
    3,3,3,3 //7. Dim_White
    ); // end of data segment--------------
    ///////////////////////////////////////
    // variables
    int Col_ind;
    int onoff;
    int timer;
    int secs;
    int mins;
    int Change_View;
    int matches;
    int off;
    main {//---------------------------------
    ////////////////////////////////
    // LED color indication
    if(onoff) colourled(Green); // ON
    else colourled(Red);// OFF
    if(get_val(PS4_TOUCH) && event_press(PS4_UP)) {
    onoff = !onoff;
    matches = 1;
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    }
    if(onoff && matches < 6){
    timer = timer + get_rtime();
    if(timer >= 1000){
    timer = 0;
    secs ++;
    if(secs >= 60){
    secs =0;
    mins ++;
    }
    }
    //------------------------------------- Spam X Through Starter menu to start game
    if(mins == 0 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //-------------------------------------------- Change view to skip cutscenes
    if(mins == 0 && secs == 44 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 6 && mins <= 8) {
    combo_run(PRESS_CROSS);
    }
    //--------------------------------------- Start to press options to skip end game replays.
    if(mins == 13 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the spam X sequence for end game menus, players, manager contract or normal ending
    if(mins == 14 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 14 && secs >= 31 && secs <=59){// This is to change squad to Team 2
    combo_run(SELECT_2);
    }
    //start match team 2--------------------------------------------------------------------------------
    if(mins == 15 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------- Change view to skip cutscenes
    if(mins == 15 && secs == 44 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 21 && mins <= 23) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------------------ Start to press options to skip end game replays. << Adjust time for connection
    if(mins == 28 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the start sequence for end game menus. land on manager screen
    if(mins == 29 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 29 && secs >= 31 && secs <=59){// This is to change squad to Team 1
    combo_run(SELECT_1);
    }
    }
    off = FALSE;
    if(matches >= 6 && !off){
    combo_run(POWEROFF);
    }
    set_val(TRACE_1,secs);
    set_val(TRACE_2,mins);
    }
    //-----------------------------------------
    // COMBO BLOCKS
    //------------------------------ Press Triangle to change view to skip cutscenes
    combo CHANGE_VIEW {
    set_val(PS4_TRIANGLE, 100);
    wait(130);
    wait(500);
    wait(4000);
    }
    //------------------------------ Press X on pad with minimal wait
    combo PRESS_CROSS {
    set_val(PS4_CROSS, 100);
    wait(10);
    }
    //----------------------------- Press options twice per run to skip replays at end of game.. normally starts around minute 80. 10 sec wait between presses
    combo ENDGAME {
    set_val(PS4_OPTIONS, 100);
    wait(60);
    wait(1500);
    }
    //--------------------------- Click from final menu and then wait to restart script for next game
    combo SELECT_1{
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0); // To go back from squad management to main menu
    wait(8000);
    set_val(PS4_SQUARE, 100); // to open Squad list (Team List)
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down to Team 1 (1st on the squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 1
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100); // go left 3 times to stand on SIM Match screen again and repeat loop
    wait(60);
    wait(2000);
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    matches ++;
    }
    combo SELECT_2{//Selecting Team 2
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(8000);
    set_val(PS4_SQUARE, 100);
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(60);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down 2 times to Team 2 (2nd team in squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 2
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    wait(60);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(2000);
    Change_View = FALSE;
    }
    combo POWEROFF{
    set_val(PS4_PS, 100);
    wait(60);
    set_val(PS4_PS, 0);
    wait(4000);
    wait(4000);
    set_val(PS4_UP, 100);
    wait(2000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(2000);
    set_val(PS4_DOWN, 100);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(2000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(2000);
    wait(4000);
    wait(4000);
    wait(4000);
    wait(4000);
    wait(4000);
    wait(4000);
    off = TRUE;
    load_slot(0);
    }
    // COLOR LED function
    //--------------------------------------------------------------
    function colourled(Colour) {
    Col_ind=(Colour*4)- 3;
    set_led(LED_1,dbyte(Col_ind ));
    set_led(LED_2,dbyte(Col_ind+ 1));
    set_led(LED_3,dbyte(Col_ind+ 2));
    set_led(LED_4,dbyte(Col_ind+ 3));
    }

    -----------------------------------------------
    Update 11.9.19
    Version 2
    scheint hin und wieder probleme zu geben.
    Wer keine probleme damit hat,sollte diese version weiter verwenden.

    -Spielzyklus auf 15 min gekürzt (vorher 17min).
    -Dreieck druck 1 Sekunde vorgezogen

    Dauer: 2:30 h
    Display Spoiler

    //Posted by Chrizzlkrazzl, a member of the community in the CronusMAX Forums - cronusmax.com/forums
    // credits to fakkkker, Lockers07,Excalibur, unearth and husham_abdullah

    // version 2 - 2 teams play 10 matches (team 1, team 2...) - 15 min per match - change view at 43 secs

    // Instructions:
    // Create Team 1, Team 2, ... Teams have to be the first 2 in your Squad list.
    // Make sure each team has different players with 10 contracts and a manager with 11 matches left or guaranteed contract renewal.
    // A minimum of 20 scouts slots have to be available in your scouts bank.
    // Select Team 1 from your squad list and make sure to leave the mouse cursor on a player when leaving the squad management.(in team 1,2,(3) and (4))
    // Go to SIM-MATCH just stand on there and press PS4 Touchpad then D-Pad Up at the same time to start the script.
    // After a match it will go to squad management and spam X on a player, leave it this is to make sure all windows, managers, daily logins are skipped.
    // this script runs for approx. 5 hours and 30 minutes and will shutdown PS4 after finish

    //--------------------------------------
    // use the name of the color
    define LED_OFF = -2;
    define Light_Blue = 1;
    define Light_Red = 2;
    define Light_Green = 3;
    define Light_Pink = 4;
    define Light_SkyBlue = 5;
    define Light_Yellow = 6;
    define Light_White = 7;
    define Blue = 8;
    define Red = 9;
    define Green = 10;
    define Pink = 11;
    define SkyBlue = 12;
    define Yellow = 13;
    define White = 14;
    define Dim_Blue = 15;
    define Dim_Red = 16;
    define Dim_Green = 17;
    define Dim_Pink = 18;
    define Dim_SkyBlue = 19;
    define Dim_Yellow = 20;
    define Dim_White = 21;
    data(1,// begin of data segment--------
    1,0,0,0, //1. Light_Blue
    0,1,0,0, //2. Light_Red
    0,0,1,0, //3. Light_Green
    0,0,0,1, //4. Light_Pink
    1,0,1,0, //5. Light_SkyBlue
    0,1,1,0, //6. Light_Yellow
    1,1,1,1, //7. Light_White
    2,0,0,0, //1. Blue
    0,2,0,0, //2. Red
    0,0,2,0, //3. Green
    0,0,0,2, //4. Pink
    2,0,2,0, //5. SkyBlue
    0,2,2,0, //6. Yellow
    2,2,2,2, //7. White
    3,0,0,0, //1. Dim_Blue
    0,3,0,0, //2. Dim_Red
    0,0,3,0, //3. Dim_Green
    0,0,0,3, //4. Dim_Pink
    3,0,3,0, //5. Dim_SkyBlue
    0,3,3,0, //6. Dim_Yellow
    3,3,3,3 //7. Dim_White
    ); // end of data segment--------------
    ///////////////////////////////////////
    // variables
    int Col_ind;
    int onoff;
    int timer;
    int secs;
    int mins;
    int Change_View;
    int matches;
    int off;
    main {//---------------------------------
    ////////////////////////////////
    // LED color indication
    if(onoff) colourled(Green); // ON
    else colourled(Red);// OFF
    if(get_val(PS4_TOUCH) && event_press(PS4_UP)) {
    onoff = !onoff;
    matches = 1;
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    }
    if(onoff && matches < 6){
    timer = timer + get_rtime();
    if(timer >= 1000){
    timer = 0;
    secs ++;
    if(secs >= 60){
    secs =0;
    mins ++;
    }
    }
    //------------------------------------- Spam X Through Starter menu to start game
    if(mins == 0 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //-------------------------------------------- Change view to skip cutscenes
    if(mins == 0 && secs == 43 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 6 && mins <= 8) {
    combo_run(PRESS_CROSS);
    }
    //--------------------------------------- Start to press options to skip end game replays.
    if(mins == 13 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the spam X sequence for end game menus, players, manager contract or normal ending
    if(mins == 14 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 14 && secs >= 31 && secs <=59){// This is to change squad to Team 2
    combo_run(SELECT_2);
    }
    //start match team 2--------------------------------------------------------------------------------
    if(mins == 15 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------- Change view to skip cutscenes
    if(mins == 15 && secs == 43 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 21 && mins <= 23) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------------------ Start to press options to skip end game replays. << Adjust time for connection
    if(mins == 28 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the start sequence for end game menus. land on manager screen
    if(mins == 29 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 29 && secs >= 31 && secs <=59){// This is to change squad to Team 1
    combo_run(SELECT_1);
    }
    }
    off = FALSE;
    if(matches >= 6 && !off){
    combo_run(POWEROFF);
    }
    set_val(TRACE_1,secs);
    set_val(TRACE_2,mins);
    }
    //-----------------------------------------
    // COMBO BLOCKS
    //------------------------------ Press Triangle to change view to skip cutscenes
    combo CHANGE_VIEW {
    set_val(PS4_TRIANGLE, 100);
    wait(130);
    wait(500);
    wait(4000);
    }
    //------------------------------ Press X on pad with minimal wait
    combo PRESS_CROSS {
    set_val(PS4_CROSS, 100);
    wait(10);
    }
    //----------------------------- Press options twice per run to skip replays at end of game.. normally starts around minute 80. 10 sec wait between presses
    combo ENDGAME {
    set_val(PS4_OPTIONS, 100);
    wait(60);
    wait(1500);
    }
    //--------------------------- Click from final menu and then wait to restart script for next game
    combo SELECT_1{
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0); // To go back from squad management to main menu
    wait(8000);
    set_val(PS4_SQUARE, 100); // to open Squad list (Team List)
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down to Team 1 (1st on the squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 1
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100); // go left 3 times to stand on SIM Match screen again and repeat loop
    wait(60);
    wait(2000);
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    matches ++;
    }
    combo SELECT_2{//Selecting Team 2
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(8000);
    set_val(PS4_SQUARE, 100);
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(60);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down 2 times to Team 2 (2nd team in squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 2
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    wait(60);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(2000);
    Change_View = FALSE;
    }
    combo POWEROFF{
    set_val(PS4_PS, 100);
    wait(60);
    set_val(PS4_PS, 0);
    wait(4000);
    wait(4000);
    set_val(PS4_UP, 100);
    wait(2000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(2000);
    set_val(PS4_DOWN, 100);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(2000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(2000);
    wait(4000);
    wait(4000);
    wait(4000);
    wait(4000);
    wait(4000);
    wait(4000);
    off = TRUE;
    load_slot(0);
    }
    // COLOR LED function
    //--------------------------------------------------------------
    function colourled(Colour) {
    Col_ind=(Colour*4)- 3;
    set_led(LED_1,dbyte(Col_ind ));
    set_led(LED_2,dbyte(Col_ind+ 1));
    set_led(LED_3,dbyte(Col_ind+ 2));
    set_led(LED_4,dbyte(Col_ind+ 3));
    }

    -----------------------------------------------
    Version 1
    läuft bis jetzt fehlerfrei
    Dauer: 2:50 h
    Display Spoiler

    //Posted by Chrizzlkrazzl, a member of the community in the CronusMAX Forums - cronusmax.com/forums
    // credits to fakkkker, Lockers07,Excalibur, unearth and husham_abdullah

    // version 1 - 2 teams play 10 matches (team 1, team 2....) - 17 min per match - change view at 44 secs

    // Instructions:
    // Create Team 1, Team 2, ... Teams have to be the first 2 in your Squad list.
    // Make sure each team has different players with 10 contracts and a manager with 11 matches left or guaranteed contract renewal.
    // A minimum of 20 scouts slots have to be available in your scouts bank.
    // Select Team 1 from your squad list and make sure to leave the mouse cursor on a player when leaving the squad management.(in team 1,2,(3) and (4))
    // Go to SIM-MATCH just stand on there and press PS4 Touchpad then D-Pad Up at the same time to start the script.
    // After a match it will go to squad management and spam X on a player, leave it this is to make sure all windows, managers, daily logins are skipped.
    // this script runs for approx. 5 hours and 30 minutes and will shutdown PS4 after finish

    //--------------------------------------
    // use the name of the color
    define LED_OFF = -2;
    define Light_Blue = 1;
    define Light_Red = 2;
    define Light_Green = 3;
    define Light_Pink = 4;
    define Light_SkyBlue = 5;
    define Light_Yellow = 6;
    define Light_White = 7;
    define Blue = 8;
    define Red = 9;
    define Green = 10;
    define Pink = 11;
    define SkyBlue = 12;
    define Yellow = 13;
    define White = 14;
    define Dim_Blue = 15;
    define Dim_Red = 16;
    define Dim_Green = 17;
    define Dim_Pink = 18;
    define Dim_SkyBlue = 19;
    define Dim_Yellow = 20;
    define Dim_White = 21;
    data(1,// begin of data segment--------
    1,0,0,0, //1. Light_Blue
    0,1,0,0, //2. Light_Red
    0,0,1,0, //3. Light_Green
    0,0,0,1, //4. Light_Pink
    1,0,1,0, //5. Light_SkyBlue
    0,1,1,0, //6. Light_Yellow
    1,1,1,1, //7. Light_White
    2,0,0,0, //1. Blue
    0,2,0,0, //2. Red
    0,0,2,0, //3. Green
    0,0,0,2, //4. Pink
    2,0,2,0, //5. SkyBlue
    0,2,2,0, //6. Yellow
    2,2,2,2, //7. White
    3,0,0,0, //1. Dim_Blue
    0,3,0,0, //2. Dim_Red
    0,0,3,0, //3. Dim_Green
    0,0,0,3, //4. Dim_Pink
    3,0,3,0, //5. Dim_SkyBlue
    0,3,3,0, //6. Dim_Yellow
    3,3,3,3 //7. Dim_White
    ); // end of data segment--------------
    ///////////////////////////////////////
    // variables
    int Col_ind;
    int onoff;
    int timer;
    int secs;
    int mins;
    int Change_View;
    int matches;
    int off;
    main {//---------------------------------
    ////////////////////////////////
    // LED color indication
    if(onoff) colourled(Green); // ON
    else colourled(Red);// OFF
    if(get_val(PS4_TOUCH) && event_press(PS4_UP)) {
    onoff = !onoff;
    matches = 1;
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    }
    if(onoff && matches < 6){
    timer = timer + get_rtime();
    if(timer >= 1000){
    timer = 0;
    secs ++;
    if(secs >= 60){
    secs =0;
    mins ++;
    }
    }
    //------------------------------------- Spam X Through Starter menu to start game
    if(mins == 0 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //-------------------------------------------- Change view to skip cutscenes
    if(mins == 0 && secs == 44 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 6 && mins <= 8) {
    combo_run(PRESS_CROSS);
    }
    //--------------------------------------- Start to press options to skip end game replays.
    if(mins == 14) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the spam X sequence for end game menus, players, manager contract or normal ending
    if(mins == 15 && secs <= 55){
    combo_run(PRESS_CROSS);
    }
    if (mins == 16 && secs >= 5 && secs <=35){// This is to change squad to Team 2
    combo_run(SELECT_2);
    }
    //start match team 2--------------------------------------------------------------------------------
    if(mins == 17 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------- Change view to skip cutscenes
    if(mins == 17 && secs == 44 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 23 && mins <= 25) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------------------ Start to press options to skip end game replays. << Adjust time for connection
    if(mins == 31) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the start sequence for end game menus. land on manager screen
    if(mins == 32 && secs <= 55){
    combo_run(PRESS_CROSS);
    }
    if (mins == 33 && secs >= 5 && secs <=35){// This is to change squad to Team 1
    combo_run(SELECT_1);
    }
    }
    off = FALSE;
    if(matches >= 6 && !off){
    combo_run(POWEROFF);
    }
    set_val(TRACE_1,secs);
    set_val(TRACE_2,mins);
    }
    //-----------------------------------------
    // COMBO BLOCKS
    //------------------------------ Press Triangle to change view to skip cutscenes
    combo CHANGE_VIEW {
    set_val(PS4_TRIANGLE, 100);
    wait(130);
    wait(500);
    wait(4000);
    }
    //------------------------------ Press X on pad with minimal wait
    combo PRESS_CROSS {
    set_val(PS4_CROSS, 100);
    wait(10);
    }
    //----------------------------- Press options twice per run to skip replays at end of game.. normally starts around minute 80. 10 sec wait between presses
    combo ENDGAME {
    set_val(PS4_OPTIONS, 100);
    wait(60);
    wait(1500);
    }
    //--------------------------- Click from final menu and then wait to restart script for next game
    combo SELECT_1{
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0); // To go back from squad management to main menu
    wait(10000);
    wait(1000);
    set_val(PS4_SQUARE, 100); // to open Squad list (Team List)
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down to Team 1 (1st on the squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 1
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100); // go left 3 times to stand on SIM Match screen again and repeat loop
    wait(60);
    wait(4000);
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    matches ++;
    }
    combo SELECT_2{//Selecting Team 2
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(10000);
    wait(1000);
    set_val(PS4_SQUARE, 100);
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(60);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down 2 times to Team 2 (2nd team in squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 2
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    wait(60);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(4000);
    Change_View = FALSE;
    }
    combo POWEROFF{
    set_val(PS4_PS, 100);
    wait(60);
    set_val(PS4_PS, 0);
    wait(4000);
    wait(4000);
    set_val(PS4_UP, 100);
    wait(2000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(2000);
    set_val(PS4_DOWN, 100);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(2000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(2000);
    wait(4000);
    wait(4000);
    wait(4000);
    wait(4000);
    wait(4000);
    wait(4000);
    off = TRUE;
    load_slot(0);
    }
    // COLOR LED function
    //--------------------------------------------------------------
    function colourled(Colour) {
    Col_ind=(Colour*4)- 3;
    set_led(LED_1,dbyte(Col_ind ));
    set_led(LED_2,dbyte(Col_ind+ 1));
    set_led(LED_3,dbyte(Col_ind+ 2));
    set_led(LED_4,dbyte(Col_ind+ 3));
    }

    The post was edited 32 times, last by ChrizzlKrazzl ().

  • Skript 2-20 (PS4)
    20 Spiele = 2 Teams spielen abwechselnd je 10 Spiele, PS4 wird anschließend heruntergefahren.

    update 14.09.19
    Version 3 - Mit dieser Version starten!
    -dreieckdruck wie in version 1, zyklus wie version 2
    bisher kein fehlveruch

    Dauer: 5:00 h
    Display Spoiler

    //Posted by Chrizzlkrazzl, a member of the community in the CronusMAX Forums - cronusmax.com/forums
    // credits to fakkkker, Lockers07,Excalibur, unearth and husham_abdullah

    // version 3 - 2 teams play 20 matches (team 1, team 2) - 15 min per match - change view at 44 secs

    // Instructions:
    // Create Team 1, Team 2, ... Teams have to be the first 2 in your Squad list.
    // Make sure each team has different players with 10 contracts and a manager with 11 matches left or guaranteed contract renewal.
    // A minimum of 20 scouts slots have to be available in your scouts bank.
    // Select Team 1 from your squad list and make sure to leave the mouse cursor on a player when leaving the squad management.(in team 1,2,(3) and (4))
    // Go to SIM-MATCH just stand on there and press PS4 Touchpad then D-Pad Up at the same time to start the script.
    // After a match it will go to squad management and spam X on a player, leave it this is to make sure all windows, managers, daily logins are skipped.
    // this script runs for approx. 5 hours and will shutdown PS4 after finish

    //--------------------------------------
    // use the name of the color
    define LED_OFF = -2;
    define Light_Blue = 1;
    define Light_Red = 2;
    define Light_Green = 3;
    define Light_Pink = 4;
    define Light_SkyBlue = 5;
    define Light_Yellow = 6;
    define Light_White = 7;
    define Blue = 8;
    define Red = 9;
    define Green = 10;
    define Pink = 11;
    define SkyBlue = 12;
    define Yellow = 13;
    define White = 14;
    define Dim_Blue = 15;
    define Dim_Red = 16;
    define Dim_Green = 17;
    define Dim_Pink = 18;
    define Dim_SkyBlue = 19;
    define Dim_Yellow = 20;
    define Dim_White = 21;
    data(1,// begin of data segment--------
    1,0,0,0, //1. Light_Blue
    0,1,0,0, //2. Light_Red
    0,0,1,0, //3. Light_Green
    0,0,0,1, //4. Light_Pink
    1,0,1,0, //5. Light_SkyBlue
    0,1,1,0, //6. Light_Yellow
    1,1,1,1, //7. Light_White
    2,0,0,0, //1. Blue
    0,2,0,0, //2. Red
    0,0,2,0, //3. Green
    0,0,0,2, //4. Pink
    2,0,2,0, //5. SkyBlue
    0,2,2,0, //6. Yellow
    2,2,2,2, //7. White
    3,0,0,0, //1. Dim_Blue
    0,3,0,0, //2. Dim_Red
    0,0,3,0, //3. Dim_Green
    0,0,0,3, //4. Dim_Pink
    3,0,3,0, //5. Dim_SkyBlue
    0,3,3,0, //6. Dim_Yellow
    3,3,3,3 //7. Dim_White
    ); // end of data segment--------------
    ///////////////////////////////////////
    // variables
    int Col_ind;
    int onoff;
    int timer;
    int secs;
    int mins;
    int Change_View;
    int matches;
    int off;
    main {//---------------------------------
    ////////////////////////////////
    // LED color indication
    if(onoff) colourled(Green); // ON
    else colourled(Red);// OFF
    if(get_val(PS4_TOUCH) && event_press(PS4_UP)) {
    onoff = !onoff;
    matches = 1;
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    }
    if(onoff && matches < 11){
    timer = timer + get_rtime();
    if(timer >= 1000){
    timer = 0;
    secs ++;
    if(secs >= 60){
    secs =0;
    mins ++;
    }
    }
    //------------------------------------- Spam X Through Starter menu to start game
    if(mins == 0 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //-------------------------------------------- Change view to skip cutscenes
    if(mins == 0 && secs == 44 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 6 && mins <= 8) {
    combo_run(PRESS_CROSS);
    }
    //--------------------------------------- Start to press options to skip end game replays.
    if(mins == 13 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the spam X sequence for end game menus, players, manager contract or normal ending
    if(mins == 14 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 14 && secs >= 31 && secs <=59){// This is to change squad to Team 2
    combo_run(SELECT_2);
    }
    //start match team 2--------------------------------------------------------------------------------
    if(mins == 15 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------- Change view to skip cutscenes
    if(mins == 15 && secs == 44 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 21 && mins <= 23) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------------------ Start to press options to skip end game replays. << Adjust time for connection
    if(mins == 28 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the start sequence for end game menus. land on manager screen
    if(mins == 29 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 29 && secs >= 31 && secs <=59){// This is to change squad to Team 1
    combo_run(SELECT_1);
    }
    }
    off = FALSE;
    if(matches >= 11 && !off){
    combo_run(POWEROFF);
    }
    set_val(TRACE_1,secs);
    set_val(TRACE_2,mins);
    }
    //-----------------------------------------
    // COMBO BLOCKS
    //------------------------------ Press Triangle to change view to skip cutscenes
    combo CHANGE_VIEW {
    set_val(PS4_TRIANGLE, 100);
    wait(130);
    wait(500);
    wait(4000);
    }
    //------------------------------ Press X on pad with minimal wait
    combo PRESS_CROSS {
    set_val(PS4_CROSS, 100);
    wait(10);
    }
    //----------------------------- Press options twice per run to skip replays at end of game.. normally starts around minute 80. 10 sec wait between presses
    combo ENDGAME {
    set_val(PS4_OPTIONS, 100);
    wait(60);
    wait(1500);
    }
    //--------------------------- Click from final menu and then wait to restart script for next game
    combo SELECT_1{
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0); // To go back from squad management to main menu
    wait(8000);
    set_val(PS4_SQUARE, 100); // to open Squad list (Team List)
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down to Team 1 (1st on the squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 1
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100); // go left 3 times to stand on SIM Match screen again and repeat loop
    wait(60);
    wait(2000);
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    matches ++;
    }
    combo SELECT_2{//Selecting Team 2
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(8000);
    set_val(PS4_SQUARE, 100);
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(60);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down 2 times to Team 2 (2nd team in squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 2
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    wait(60);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(2000);
    Change_View = FALSE;
    }
    combo POWEROFF{
    set_val(PS4_PS, 100);
    wait(60);
    set_val(PS4_PS, 0);
    wait(4000);
    wait(4000);
    set_val(PS4_UP, 100);
    wait(2000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(2000);
    set_val(PS4_DOWN, 100);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(2000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(2000);
    wait(4000);
    wait(4000);
    wait(4000);
    wait(4000);
    wait(4000);
    wait(4000);
    off = TRUE;
    load_slot(0);
    }
    // COLOR LED function
    //--------------------------------------------------------------
    function colourled(Colour) {
    Col_ind=(Colour*4)- 3;
    set_led(LED_1,dbyte(Col_ind ));
    set_led(LED_2,dbyte(Col_ind+ 1));
    set_led(LED_3,dbyte(Col_ind+ 2));
    set_led(LED_4,dbyte(Col_ind+ 3));
    }


    -----------------------------------------------
    Version 2
    scheint hin und wieder probleme zu geben.
    Wer keine probleme damit hat,sollte diese version weiter verwenden.
    -Spielzyklus auf 15 min gekürzt (vorher 17min).
    -Dreieck druck 1 Sekunde vorgezogen

    Dauer: 5:00 h
    Display Spoiler

    //Posted by Chrizzlkrazzl, a member of the community in the CronusMAX Forums - cronusmax.com/forums
    // credits to fakkkker, Lockers07,Excalibur, unearth and husham_abdullah

    // version 2 - 2 teams play 20 matches (team 1, team 2...) - 15 min per match - change view at 43 secs

    // Instructions:
    // Create Team 1, Team 2, ... Teams have to be the first 2 in your Squad list.
    // Make sure each team has different players with 10 contracts and a manager with 11 matches left or guaranteed contract renewal.
    // A minimum of 20 scouts slots have to be available in your scouts bank.
    // Select Team 1 from your squad list and make sure to leave the mouse cursor on a player when leaving the squad management.(in team 1,2,(3) and (4))
    // Go to SIM-MATCH just stand on there and press PS4 Touchpad then D-Pad Up at the same time to start the script.
    // After a match it will go to squad management and spam X on a player, leave it this is to make sure all windows, managers, daily logins are skipped.
    // this script runs for approx. 5 hours and will shutdown PS4 after finish

    //--------------------------------------
    // use the name of the color
    define LED_OFF = -2;
    define Light_Blue = 1;
    define Light_Red = 2;
    define Light_Green = 3;
    define Light_Pink = 4;
    define Light_SkyBlue = 5;
    define Light_Yellow = 6;
    define Light_White = 7;
    define Blue = 8;
    define Red = 9;
    define Green = 10;
    define Pink = 11;
    define SkyBlue = 12;
    define Yellow = 13;
    define White = 14;
    define Dim_Blue = 15;
    define Dim_Red = 16;
    define Dim_Green = 17;
    define Dim_Pink = 18;
    define Dim_SkyBlue = 19;
    define Dim_Yellow = 20;
    define Dim_White = 21;
    data(1,// begin of data segment--------
    1,0,0,0, //1. Light_Blue
    0,1,0,0, //2. Light_Red
    0,0,1,0, //3. Light_Green
    0,0,0,1, //4. Light_Pink
    1,0,1,0, //5. Light_SkyBlue
    0,1,1,0, //6. Light_Yellow
    1,1,1,1, //7. Light_White
    2,0,0,0, //1. Blue
    0,2,0,0, //2. Red
    0,0,2,0, //3. Green
    0,0,0,2, //4. Pink
    2,0,2,0, //5. SkyBlue
    0,2,2,0, //6. Yellow
    2,2,2,2, //7. White
    3,0,0,0, //1. Dim_Blue
    0,3,0,0, //2. Dim_Red
    0,0,3,0, //3. Dim_Green
    0,0,0,3, //4. Dim_Pink
    3,0,3,0, //5. Dim_SkyBlue
    0,3,3,0, //6. Dim_Yellow
    3,3,3,3 //7. Dim_White
    ); // end of data segment--------------
    ///////////////////////////////////////
    // variables
    int Col_ind;
    int onoff;
    int timer;
    int secs;
    int mins;
    int Change_View;
    int matches;
    int off;
    main {//---------------------------------
    ////////////////////////////////
    // LED color indication
    if(onoff) colourled(Green); // ON
    else colourled(Red);// OFF
    if(get_val(PS4_TOUCH) && event_press(PS4_UP)) {
    onoff = !onoff;
    matches = 1;
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    }
    if(onoff && matches < 11){
    timer = timer + get_rtime();
    if(timer >= 1000){
    timer = 0;
    secs ++;
    if(secs >= 60){
    secs =0;
    mins ++;
    }
    }
    //------------------------------------- Spam X Through Starter menu to start game
    if(mins == 0 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //-------------------------------------------- Change view to skip cutscenes
    if(mins == 0 && secs == 43 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 6 && mins <= 8) {
    combo_run(PRESS_CROSS);
    }
    //--------------------------------------- Start to press options to skip end game replays.
    if(mins == 13 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the spam X sequence for end game menus, players, manager contract or normal ending
    if(mins == 14 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 14 && secs >= 31 && secs <=59){// This is to change squad to Team 2
    combo_run(SELECT_2);
    }
    //start match team 2--------------------------------------------------------------------------------
    if(mins == 15 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------- Change view to skip cutscenes
    if(mins == 15 && secs == 43 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 21 && mins <= 23) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------------------ Start to press options to skip end game replays. << Adjust time for connection
    if(mins == 28 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the start sequence for end game menus. land on manager screen
    if(mins == 29 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 29 && secs >= 31 && secs <=59){// This is to change squad to Team 1
    combo_run(SELECT_1);
    }
    }
    off = FALSE;
    if(matches >= 11 && !off){
    combo_run(POWEROFF);
    }
    set_val(TRACE_1,secs);
    set_val(TRACE_2,mins);
    }
    //-----------------------------------------
    // COMBO BLOCKS
    //------------------------------ Press Triangle to change view to skip cutscenes
    combo CHANGE_VIEW {
    set_val(PS4_TRIANGLE, 100);
    wait(130);
    wait(500);
    wait(4000);
    }
    //------------------------------ Press X on pad with minimal wait
    combo PRESS_CROSS {
    set_val(PS4_CROSS, 100);
    wait(10);
    }
    //----------------------------- Press options twice per run to skip replays at end of game.. normally starts around minute 80. 10 sec wait between presses
    combo ENDGAME {
    set_val(PS4_OPTIONS, 100);
    wait(60);
    wait(1500);
    }
    //--------------------------- Click from final menu and then wait to restart script for next game
    combo SELECT_1{
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0); // To go back from squad management to main menu
    wait(8000);
    set_val(PS4_SQUARE, 100); // to open Squad list (Team List)
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down to Team 1 (1st on the squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 1
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100); // go left 3 times to stand on SIM Match screen again and repeat loop
    wait(60);
    wait(2000);
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    matches ++;
    }
    combo SELECT_2{//Selecting Team 2
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(8000);
    set_val(PS4_SQUARE, 100);
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(60);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down 2 times to Team 2 (2nd team in squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 2
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    wait(60);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(2000);
    Change_View = FALSE;
    }
    combo POWEROFF{
    set_val(PS4_PS, 100);
    wait(60);
    set_val(PS4_PS, 0);
    wait(4000);
    wait(4000);
    set_val(PS4_UP, 100);
    wait(2000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(2000);
    set_val(PS4_DOWN, 100);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(2000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(2000);
    wait(4000);
    wait(4000);
    wait(4000);
    wait(4000);
    wait(4000);
    wait(4000);
    off = TRUE;
    load_slot(0);
    }
    // COLOR LED function
    //--------------------------------------------------------------
    function colourled(Colour) {
    Col_ind=(Colour*4)- 3;
    set_led(LED_1,dbyte(Col_ind ));
    set_led(LED_2,dbyte(Col_ind+ 1));
    set_led(LED_3,dbyte(Col_ind+ 2));
    set_led(LED_4,dbyte(Col_ind+ 3));
    }

    -----------------------------------------------
    Version 1
    läuft bis jetzt fehlerfrei

    Dauer: 5:40 h
    Display Spoiler

    //Posted by Chrizzlkrazzl, a member of the community in the CronusMAX Forums - cronusmax.com/forums
    // credits to fakkkker, Lockers07,Excalibur, unearth and husham_abdullah

    // version 1- 2 teams play 20 matches (team 1, team 2....) - 17 min per match - change view at 44 secs

    // Instructions:
    // Create Team 1, Team 2, ... Teams have to be the first 2 in your Squad list.
    // Make sure each team has different players with 10 contracts and a manager with 11 matches left or guaranteed contract renewal.
    // A minimum of 20 scouts slots have to be available in your scouts bank.
    // Select Team 1 from your squad list and make sure to leave the mouse cursor on a player when leaving the squad management.(in team 1,2,(3) and (4))
    // Go to SIM-MATCH just stand on there and press PS4 Touchpad then D-Pad Up at the same time to start the script.
    // After a match it will go to squad management and spam X on a player, leave it this is to make sure all windows, managers, daily logins are skipped.
    // this script runs for approx. 5 hours and 40 minutes and will shutdown PS4 after finish

    //--------------------------------------
    // use the name of the color
    define LED_OFF = -2;
    define Light_Blue = 1;
    define Light_Red = 2;
    define Light_Green = 3;
    define Light_Pink = 4;
    define Light_SkyBlue = 5;
    define Light_Yellow = 6;
    define Light_White = 7;
    define Blue = 8;
    define Red = 9;
    define Green = 10;
    define Pink = 11;
    define SkyBlue = 12;
    define Yellow = 13;
    define White = 14;
    define Dim_Blue = 15;
    define Dim_Red = 16;
    define Dim_Green = 17;
    define Dim_Pink = 18;
    define Dim_SkyBlue = 19;
    define Dim_Yellow = 20;
    define Dim_White = 21;
    data(1,// begin of data segment--------
    1,0,0,0, //1. Light_Blue
    0,1,0,0, //2. Light_Red
    0,0,1,0, //3. Light_Green
    0,0,0,1, //4. Light_Pink
    1,0,1,0, //5. Light_SkyBlue
    0,1,1,0, //6. Light_Yellow
    1,1,1,1, //7. Light_White
    2,0,0,0, //1. Blue
    0,2,0,0, //2. Red
    0,0,2,0, //3. Green
    0,0,0,2, //4. Pink
    2,0,2,0, //5. SkyBlue
    0,2,2,0, //6. Yellow
    2,2,2,2, //7. White
    3,0,0,0, //1. Dim_Blue
    0,3,0,0, //2. Dim_Red
    0,0,3,0, //3. Dim_Green
    0,0,0,3, //4. Dim_Pink
    3,0,3,0, //5. Dim_SkyBlue
    0,3,3,0, //6. Dim_Yellow
    3,3,3,3 //7. Dim_White
    ); // end of data segment--------------
    ///////////////////////////////////////
    // variables
    int Col_ind;
    int onoff;
    int timer;
    int secs;
    int mins;
    int Change_View;
    int matches;
    int off;
    main {//---------------------------------
    ////////////////////////////////
    // LED color indication
    if(onoff) colourled(Green); // ON
    else colourled(Red);// OFF
    if(get_val(PS4_TOUCH) && event_press(PS4_UP)) {
    onoff = !onoff;
    matches = 1;
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    }
    if(onoff && matches < 11){
    timer = timer + get_rtime();
    if(timer >= 1000){
    timer = 0;
    secs ++;
    if(secs >= 60){
    secs =0;
    mins ++;
    }
    }
    //------------------------------------- Spam X Through Starter menu to start game
    if(mins == 0 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //-------------------------------------------- Change view to skip cutscenes
    if(mins == 0 && secs == 44 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 6 && mins <= 8) {
    combo_run(PRESS_CROSS);
    }
    //--------------------------------------- Start to press options to skip end game replays.
    if(mins == 14) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the spam X sequence for end game menus, players, manager contract or normal ending
    if(mins == 15 && secs <= 55){
    combo_run(PRESS_CROSS);
    }
    if (mins == 16 && secs >= 5 && secs <=35){// This is to change squad to Team 2
    combo_run(SELECT_2);
    }
    //start match team 2--------------------------------------------------------------------------------
    if(mins == 17 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------- Change view to skip cutscenes
    if(mins == 17 && secs == 44 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 23 && mins <= 25) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------------------ Start to press options to skip end game replays. << Adjust time for connection
    if(mins == 31) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the start sequence for end game menus. land on manager screen
    if(mins == 32 && secs <= 55){
    combo_run(PRESS_CROSS);
    }
    if (mins == 33 && secs >= 5 && secs <=35){// This is to change squad to Team 1
    combo_run(SELECT_1);
    }
    }
    off = FALSE;
    if(matches >= 11 && !off){
    combo_run(POWEROFF);
    }
    set_val(TRACE_1,secs);
    set_val(TRACE_2,mins);
    }
    //-----------------------------------------
    // COMBO BLOCKS
    //------------------------------ Press Triangle to change view to skip cutscenes
    combo CHANGE_VIEW {
    set_val(PS4_TRIANGLE, 100);
    wait(130);
    wait(500);
    wait(4000);
    }
    //------------------------------ Press X on pad with minimal wait
    combo PRESS_CROSS {
    set_val(PS4_CROSS, 100);
    wait(10);
    }
    //----------------------------- Press options twice per run to skip replays at end of game.. normally starts around minute 80. 10 sec wait between presses
    combo ENDGAME {
    set_val(PS4_OPTIONS, 100);
    wait(60);
    wait(1500);
    }
    //--------------------------- Click from final menu and then wait to restart script for next game
    combo SELECT_1{
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0); // To go back from squad management to main menu
    wait(10000);
    wait(1000);
    set_val(PS4_SQUARE, 100); // to open Squad list (Team List)
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down to Team 1 (1st on the squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 1
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100); // go left 3 times to stand on SIM Match screen again and repeat loop
    wait(60);
    wait(4000);
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    matches ++;
    }
    combo SELECT_2{//Selecting Team 2
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(10000);
    wait(1000);
    set_val(PS4_SQUARE, 100);
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(60);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down 2 times to Team 2 (2nd team in squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 2
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    wait(60);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(4000);
    Change_View = FALSE;
    }
    combo POWEROFF{
    set_val(PS4_PS, 100);
    wait(60);
    set_val(PS4_PS, 0);
    wait(4000);
    wait(4000);
    set_val(PS4_UP, 100);
    wait(2000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(2000);
    set_val(PS4_DOWN, 100);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(2000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(2000);
    wait(4000);
    wait(4000);
    wait(4000);
    wait(4000);
    wait(4000);
    wait(4000);
    off = TRUE;
    load_slot(0);
    }
    // COLOR LED function
    //--------------------------------------------------------------
    function colourled(Colour) {
    Col_ind=(Colour*4)- 3;
    set_led(LED_1,dbyte(Col_ind ));
    set_led(LED_2,dbyte(Col_ind+ 1));
    set_led(LED_3,dbyte(Col_ind+ 2));
    set_led(LED_4,dbyte(Col_ind+ 3));
    }


    Update 11.9.19

    The post was edited 22 times, last by ChrizzlKrazzl ().

  • Skript 3-30 (PS4)

    30 Spiele = 3 Teams spielen abwechselnd je 10 Spiele, PS4 wird anschließend heruntergefahren.

    Version 1
    Bisher kein Fehlversuch

    Dauer: 7:30 h

    Display Spoiler

    //Posted by Chrizzlkrazzl, a member of the community in the CronusMAX Forums - cronusmax.com/forums
    // credits to fakkkker, Lockers07,Excalibur, unearth and husham_abdullah


    // version 1 - 3 teams play 30 matches (team 1, team 2, team 3....) - 15 min per match - change view at 44 secs

    // Instructions:
    // Create Team 1, Team 2, 3 Teams have to be the first 3 in your Squad list.
    // Make sure each team has different players with 10 contracts and a manager with 11 matches left or guaranteed contract renewal.
    // A minimum of 30 scouts slots have to be available in your scouts bank.
    // Select Team 1 from your squad list and make sure to leave the mouse cursor on a player when leaving the squad management.(in team 1,2,(3) and (4))
    // Go to SIM-MATCH just stand on there and press PS4 Touchpad then D-Pad Up at the same time to start the script.
    // After a match it will go to squad management and spam X on a player, leave it this is to make sure all windows, managers, daily logins are skipped.
    // this script runs for approx. 7 hours and 30 minutes and will shutdown PS4 after finish

    //--------------------------------------
    // use the name of the color
    define LED_OFF = -2;
    define Light_Blue = 1;
    define Light_Red = 2;
    define Light_Green = 3;
    define Light_Pink = 4;
    define Light_SkyBlue = 5;
    define Light_Yellow = 6;
    define Light_White = 7;
    define Blue = 8;
    define Red = 9;
    define Green = 10;
    define Pink = 11;
    define SkyBlue = 12;
    define Yellow = 13;
    define White = 14;
    define Dim_Blue = 15;
    define Dim_Red = 16;
    define Dim_Green = 17;
    define Dim_Pink = 18;
    define Dim_SkyBlue = 19;
    define Dim_Yellow = 20;
    define Dim_White = 21;
    data(1,// begin of data segment--------
    1,0,0,0, //1. Light_Blue
    0,1,0,0, //2. Light_Red
    0,0,1,0, //3. Light_Green
    0,0,0,1, //4. Light_Pink
    1,0,1,0, //5. Light_SkyBlue
    0,1,1,0, //6. Light_Yellow
    1,1,1,1, //7. Light_White
    2,0,0,0, //1. Blue
    0,2,0,0, //2. Red
    0,0,2,0, //3. Green
    0,0,0,2, //4. Pink
    2,0,2,0, //5. SkyBlue
    0,2,2,0, //6. Yellow
    2,2,2,2, //7. White
    3,0,0,0, //1. Dim_Blue
    0,3,0,0, //2. Dim_Red
    0,0,3,0, //3. Dim_Green
    0,0,0,3, //4. Dim_Pink
    3,0,3,0, //5. Dim_SkyBlue
    0,3,3,0, //6. Dim_Yellow
    3,3,3,3 //7. Dim_White
    ); // end of data segment--------------
    ///////////////////////////////////////
    // variables
    int Col_ind;
    int onoff;
    int timer;
    int secs;
    int mins;
    int Change_View;
    int matches;
    int off;
    main {//---------------------------------
    ////////////////////////////////
    // LED color indication
    if(onoff) colourled(Green); // ON
    else colourled(Red);// OFF
    if(get_val(PS4_TOUCH) && event_press(PS4_UP)) {
    onoff = !onoff;
    matches = 1;
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    }
    if(onoff && matches < 11){
    timer = timer + get_rtime();
    if(timer >= 1000){
    timer = 0;
    secs ++;
    if(secs >= 60){
    secs =0;
    mins ++;
    }
    }
    //------------------------------------- Spam X Through Starter menu to start game
    if(mins == 0 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //-------------------------------------------- Change view to skip cutscenes
    if(mins == 0 && secs == 44 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 6 && mins <= 8) {
    combo_run(PRESS_CROSS);
    }
    //--------------------------------------- Start to press options to skip end game replays.
    if(mins == 13 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the spam X sequence for end game menus, players, manager contract or normal ending
    if(mins == 14 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 14 && secs >= 31 && secs <=59){// This is to change squad to Team 2
    combo_run(SELECT_2);
    }
    //start match team 2--------------------------------------------------------------------------------
    if(mins == 15 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------- Change view to skip cutscenes
    if(mins == 15 && secs == 44 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 21 && mins <= 23) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------------------ Start to press options to skip end game replays. << Adjust time for connection
    if(mins == 28 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the start sequence for end game menus. land on manager screen
    if(mins == 29 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 29 && secs >= 31 && secs <=59){// This is to change squad to Team 3
    combo_run(SELECT_3);
    }

    //start match team 3--------------------------------------------------------------------------------

    if(mins == 30 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------- Change view to skip cutscenes
    if(mins == 30 && secs == 44 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 36 && mins <= 38) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------------------ Start to press options to skip end game replays. << Adjust time for connection
    if(mins == 43 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the start sequence for end game menus. land on manager screen
    if(mins == 44 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 44 && secs >= 31 && secs <=59){// This is to change squad to Team 3
    combo_run(SELECT_1);
    }


    }
    off = FALSE;
    if(matches >= 11 && !off){
    combo_run(POWEROFF);
    }
    set_val(TRACE_1,secs);
    set_val(TRACE_2,mins);
    }
    //-----------------------------------------
    // COMBO BLOCKS
    //------------------------------ Press Triangle to change view to skip cutscenes
    combo CHANGE_VIEW {
    set_val(PS4_TRIANGLE, 100);
    wait(130);
    wait(500);
    wait(4000);
    }
    //------------------------------ Press X on pad with minimal wait
    combo PRESS_CROSS {
    set_val(PS4_CROSS, 100);
    wait(10);
    }
    //----------------------------- Press options twice per run to skip replays at end of game.. normally starts around minute 80. 10 sec wait between presses
    combo ENDGAME {
    set_val(PS4_OPTIONS, 100);
    wait(60);
    wait(1500);
    }
    //--------------------------- Click from final menu and then wait to restart script for next game
    combo SELECT_1{
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0); // To go back from squad management to main menu
    wait(8000);
    set_val(PS4_SQUARE, 100); // to open Squad list (Team List)
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down to Team 1 (1st on the squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 1
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100); // go left 3 times to stand on SIM Match screen again and repeat loop
    wait(60);
    wait(2000);
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    matches ++;
    }
    combo SELECT_2{//Selecting Team 2
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(8000);
    set_val(PS4_SQUARE, 100);
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(60);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down 2 times to Team 2 (2nd team in squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 2
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    wait(60);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(2000);
    Change_View = FALSE;
    }

    combo SELECT_3{ //Selecting Team 3
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0); // To go back from squad management to main menu
    wait(8000);
    set_val(PS4_SQUARE, 100); // to open Squad list (Team List)
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(60);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(60);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down to Team 3 (3rd on the squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 3
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100); // go left 3 times to stand on SIM Match screen again and repeat loop
    wait(60);
    wait(2000);
    }



    combo POWEROFF{
    set_val(PS4_PS, 100);
    wait(60);
    set_val(PS4_PS, 0);
    wait(4000);
    wait(4000);
    set_val(PS4_UP, 100);
    wait(2000);
    set_val(PS4_RIGHT, 100);//scroll to the right
    wait(8000);
    set_val(PS4_RIGHT, 0);
    wait(100);
    set_val(PS4_CROSS, 100);
    wait(2000);
    set_val(PS4_DOWN, 100);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(2000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(2000);
    wait(4000);

    off = TRUE;
    load_slot(0);
    }
    // COLOR LED function
    //--------------------------------------------------------------
    function colourled(Colour) {
    Col_ind=(Colour*4)- 3;
    set_led(LED_1,dbyte(Col_ind ));
    set_led(LED_2,dbyte(Col_ind+ 1));
    set_led(LED_3,dbyte(Col_ind+ 2));
    set_led(LED_4,dbyte(Col_ind+ 3));
    }

    The post was edited 10 times, last by ChrizzlKrazzl ().

  • Skript 4-40 (PS4)

    40 Spiele = 4 Teams spielen abwechselnd je 10 Spiele,
    PS4 wird anschließend heruntergefahren.

    Version 1.1
    Letztes jahr schien es noch unmöglich (aufgrund des limitierten speicherplatzes pro slot) den ps4 Shutdown in das 40 spiele Skript zu intergrieren.
    Habe es dieses mal hinbekommen.
    "Total byte size: 4078 bytes (98,29%)" damit ist das Limit fast erreicht!

    UPDATE 18.9.19
    Version 1.1


    Dauer: 10:00 h

    Display Spoiler

    //Posted by Chrizzlkrazzl, a member of the community in the CronusMAX Forums - cronusmax.com/forums
    // credits to fakkkker, Lockers07,Excalibur, unearth and husham_abdullah

    // version 1 - 4 teams play 40 matches (team 1, team 2, team 3, team 4....) - 15 min per match - change view at 44 secs

    // Instructions:
    // Create Team 1, Team 2,3 and 4... Teams have to be the first 4 in your Squad list.
    // Make sure each team has different players with 10 contracts and a manager with 11 matches left or guaranteed contract renewal.
    // A minimum of 40 scouts slots have to be available in your scouts bank.
    // Select Team 1 from your squad list and make sure to leave the mouse cursor on a player when leaving the squad management.(in team 1,2,(3) and (4))
    // Go to SIM-MATCH just stand on there and press PS4 Touchpad then D-Pad Up at the same time to start the script.
    // After a match it will go to squad management and spam X on a player, leave it, this is to make sure all windows, managers, daily logins are skipped.
    // this script runs for approx. 10 hours and will shutdown PS4 after finish

    //--------------------------------------
    // use the name of the color
    define LED_OFF = -2;
    define Light_Blue = 1;
    define Light_Red = 2;
    define Light_Green = 3;
    define Light_Pink = 4;
    define Light_SkyBlue = 5;
    define Light_Yellow = 6;
    define Light_White = 7;
    define Blue = 8;
    define Red = 9;
    define Green = 10;
    define Pink = 11;
    define SkyBlue = 12;
    define Yellow = 13;
    define White = 14;
    define Dim_Blue = 15;
    define Dim_Red = 16;
    define Dim_Green = 17;
    define Dim_Pink = 18;
    define Dim_SkyBlue = 19;
    define Dim_Yellow = 20;
    define Dim_White = 21;
    data(1,// begin of data segment--------
    1,0,0,0, //1. Light_Blue
    0,1,0,0, //2. Light_Red
    0,0,1,0, //3. Light_Green
    0,0,0,1, //4. Light_Pink
    1,0,1,0, //5. Light_SkyBlue
    0,1,1,0, //6. Light_Yellow
    1,1,1,1, //7. Light_White
    2,0,0,0, //1. Blue
    0,2,0,0, //2. Red
    0,0,2,0, //3. Green
    0,0,0,2, //4. Pink
    2,0,2,0, //5. SkyBlue
    0,2,2,0, //6. Yellow
    2,2,2,2, //7. White
    3,0,0,0, //1. Dim_Blue
    0,3,0,0, //2. Dim_Red
    0,0,3,0, //3. Dim_Green
    0,0,0,3, //4. Dim_Pink
    3,0,3,0, //5. Dim_SkyBlue
    0,3,3,0, //6. Dim_Yellow
    3,3,3,3 //7. Dim_White
    ); // end of data segment--------------
    ///////////////////////////////////////
    // variables
    int Col_ind;
    int onoff;
    int timer;
    int secs;
    int mins;
    int Change_View;
    int matches;
    int off;
    main {//---------------------------------
    ////////////////////////////////
    // LED color indication
    if(onoff) colourled(Green); // ON
    else colourled(Red);// OFF
    if(get_val(PS4_TOUCH) && event_press(PS4_UP)) {
    onoff = !onoff;
    matches = 1;
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    }
    if(onoff && matches < 11){
    timer = timer + get_rtime();
    if(timer >= 1000){
    timer = 0;
    secs ++;
    if(secs >= 60){
    secs =0;
    mins ++;
    }
    }
    //------------------------------------- Spam X Through Starter menu to start game
    if(mins == 0 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //-------------------------------------------- Change view to skip cutscenes
    if(mins == 0 && secs == 44 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 6 && mins <= 8) {
    combo_run(PRESS_CROSS);
    }
    //--------------------------------------- Start to press options to skip end game replays.
    if(mins == 13 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the spam X sequence for end game menus, players, manager contract or normal ending
    if(mins == 14 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 14 && secs >= 31 && secs <=59){// This is to change squad to Team 2
    combo_run(SELECT_2);
    }
    //start match team 2--------------------------------------------------------------------------------
    if(mins == 15 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------- Change view to skip cutscenes
    if(mins == 15 && secs == 44 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 21 && mins <= 23) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------------------ Start to press options to skip end game replays. << Adjust time for connection
    if(mins == 28 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the start sequence for end game menus. land on manager screen
    if(mins == 29 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 29 && secs >= 31 && secs <=59){// This is to change squad to Team 3
    combo_run(SELECT_3);
    }

    //start match team 3--------------------------------------------------------------------------------

    if(mins == 30 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------- Change view to skip cutscenes
    if(mins == 30 && secs == 44 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 36 && mins <= 38) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------------------ Start to press options to skip end game replays. << Adjust time for connection
    if(mins == 43 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the start sequence for end game menus. land on manager screen
    if(mins == 44 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 44 && secs >= 31 && secs <=59){// This is to change squad to Team 3
    combo_run(SELECT_4);
    }

    //start match team 4--------------------------------------------------------------------------------

    if(mins == 45 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------- Change view to skip cutscenes
    if(mins == 45 && secs == 44 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 51 && mins <= 53) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------------------ Start to press options to skip end game replays. << Adjust time for connection
    if(mins == 58 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the start sequence for end game menus.
    if(mins == 59 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 59 && secs >= 31 && secs <=59){// This is to change squad to Team 1
    combo_run(SELECT_1);
    }




    }
    off = FALSE;
    if(matches >= 11 && !off){
    combo_run(POWEROFF);
    }
    set_val(TRACE_1,secs);
    set_val(TRACE_2,mins);
    }
    //-----------------------------------------
    // COMBO BLOCKS
    //------------------------------ Press Triangle to change view to skip cutscenes
    combo CHANGE_VIEW {
    set_val(PS4_TRIANGLE, 100);
    wait(130);
    wait(500);
    wait(4000);
    }
    //------------------------------ Press X on pad with minimal wait
    combo PRESS_CROSS {
    set_val(PS4_CROSS, 100);
    wait(10);
    }
    //----------------------------- Press options twice per run to skip replays at end of game.. normally starts around minute 80. 10 sec wait between presses
    combo ENDGAME {
    set_val(PS4_OPTIONS, 100);
    wait(60);
    wait(1500);
    }
    //--------------------------- Click from final menu and then wait to restart script for next game
    combo SELECT_1{
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0); // To go back from squad management to main menu
    wait(8000);
    set_val(PS4_SQUARE, 100); // to open Squad list (Team List)
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down to Team 1 (1st on the squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 1
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100); // go left 3 times to stand on SIM Match screen again and repeat loop
    wait(60);
    wait(2000);
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    matches ++;
    }
    combo SELECT_2{//Selecting Team 2
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(8000);
    set_val(PS4_SQUARE, 100);
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(60);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down 2 times to Team 2 (2nd team in squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 2
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    wait(60);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(2000);
    Change_View = FALSE;
    }

    combo SELECT_3{ //Selecting Team 3
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0); // To go back from squad management to main menu
    wait(8000);
    set_val(PS4_SQUARE, 100); // to open Squad list (Team List)
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_RIGHT, 100); // Go down to Team 3 (3rd on the squad list)
    wait(60);
    set_val(PS4_RIGHT, 0);
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 3
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100); // go left 3 times to stand on SIM Match screen again and repeat loop
    wait(60);
    wait(2000);
    }

    combo SELECT_4{ //Selecting Team 4
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0); // To go back from squad management to main menu
    wait(8000);
    set_val(PS4_SQUARE, 100); // to open Squad list (Team List)
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_RIGHT, 100);
    wait(60);
    set_val(PS4_RIGHT, 0);
    wait(60);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down to Team 4 (4rd on the squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 4
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100); // go left 3 times to stand on SIM Match screen again and repeat loop
    wait(60);
    wait(2000);
    }


    combo POWEROFF{
    set_val(PS4_PS, 100);
    wait(60);
    set_val(PS4_PS, 0);
    wait(4000);
    set_val(PS4_UP, 100);
    wait(2000);
    set_val(PS4_RIGHT, 100);//scroll to the right
    wait(5000);
    set_val(PS4_RIGHT, 0);
    wait(100);
    set_val(PS4_CROSS, 100);
    wait(2000);
    set_val(PS4_DOWN, 100);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(2000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(2000);
    wait(4000);

    off = TRUE;
    }
    // COLOR LED function
    //--------------------------------------------------------------
    function colourled(Colour) {
    Col_ind=(Colour*4)- 3;
    set_led(LED_1,dbyte(Col_ind ));
    set_led(LED_2,dbyte(Col_ind+ 1));
    set_led(LED_3,dbyte(Col_ind+ 2));
    set_led(LED_4,dbyte(Col_ind+ 3));

    }

    The post was edited 20 times, last by ChrizzlKrazzl ().

  • Free Scout Skript (PS4 + Xbox)
    Dieses Skript wird automatisch 22 free scout spieler verpflichten.
    (ihr könnt im Code in zeile 64 die zahl "22" nach euren wünschen abändern. z.B 30, 50.....)

    -kopiert das skript wie bisher auf einen gewünschten speicherslot (1-9)
    -geht ins scoutmenü wo ihr 3 scouts kombinieren könnt
    -aktiviert das skript durch L2 auf eurem pad

    es werden dann automatisch 22 spieler gezogen, angefangen mit den schlechtesten scout.

    Version 2
    update 07.10.19 - effizienz erhöht

    Display Spoiler

    //Posted by husham_abdullah, a member of the community in the CronusMAX Forums - cronusmax.com/forums
    //Posted : Monday 9th of September, 2019 13:31 CST6CDT
    //Credits and originally Posted by Williusz.
    // Description:
    // This script opens free scouts in PES 2020 MyClub
    // go to scouts and enter the sign scouts window, where you see the 3 scouts slots
    // Just hit L2 on your controller to activate the script
    // Combo_Run in line 64 corresponds to the number of scouts need to be open, this is set to 100. You can change it as you like or leave just stop the script when it's done.
    // use the name of the color define LED_OFF = -2;
    define Light_Blue = 1;
    define Light_Red = 2;
    define Light_Green = 3;
    define Light_Pink = 4;
    define Light_SkyBlue = 5;
    define Light_Yellow = 6;
    define Light_White = 7;
    define Blue = 8;
    define Red = 9;
    define Green = 10;
    define Pink = 11;
    define SkyBlue = 12;
    define Yellow = 13;
    define White = 14;
    define Dim_Blue = 15;
    define Dim_Red = 16;
    define Dim_Green = 17;
    define Dim_Pink = 18;
    define Dim_SkyBlue = 19;
    define Dim_Yellow = 20;
    define Dim_White = 21;
    data(1,// begin of data segment--------
    1,0,0,0, //1. Light_Blue
    0,1,0,0, //2. Light_Red
    0,0,1,0, //3. Light_Green
    0,0,0,1, //4. Light_Pink
    1,0,1,0, //5. Light_SkyBlue
    0,1,1,0, //6. Light_Yellow
    1,1,1,1, //7. Light_White
    2,0,0,0, //1. Blue
    0,2,0,0, //2. Red
    0,0,2,0, //3. Green
    0,0,0,2, //4. Pink
    2,0,2,0, //5. SkyBlue
    0,2,2,0, //6. Yellow
    2,2,2,2, //7. White
    3,0,0,0, //1. Dim_Blue
    0,3,0,0, //2. Dim_Red
    0,0,3,0, //3. Dim_Green
    0,0,0,3, //4. Dim_Pink
    3,0,3,0, //5. Dim_SkyBlue
    0,3,3,0, //6. Dim_Yellow
    3,3,3,3 //7. Dim_White
    ); // end of data segment--------------
    ///////////////////////////////////////
    //variables
    int Col_ind;
    int pes2018scout
    int COMBO_RUN = 22;//script will run 22x scouts allowed on one run
    define START = PS4_L2;//press L2 to start the script it will stop automatically after 100x scouts opened
    main {
    ////////////////////////////////
    // LED color indication
    if(pes2018scout) colourled(Green);// ON
    else colourled(Red);// OFF
    if (event_press(START)) {pes2018scout = !pes2018scout;}
    if (pes2018scout) {combo_run (pes2018_scout);}
    if (COMBO_RUN >1) {combo_run (pes2018_scout);}
    if (!pes2018scout) {combo_stop (pes2018_scout);}
    if (COMBO_RUN <1) {combo_stop (pes2018_scout); colourled(Red);}
    }
    // COMBO BLOCKS
    //-------------------------------------------------------------
    combo pes2018_scout {
    wait(2500);
    set_val(PS4_CROSS, 100);//scout selection
    wait(50);
    set_val(PS4_CROSS, 0);
    wait(1000);
    set_val(PS4_RIGHT, 100);//scroll to select bottom list scout
    wait(5000); //10sec to handle big lists
    set_val(PS4_RIGHT, 0);
    wait(100);
    set_val(PS4_CROSS, 100);
    wait(50);
    set_val(PS4_CROSS, 0);
    wait(100);
    wait(2000);
    set_val(PS4_UP, 100);//scroll to request spin
    wait(50);
    set_val(PS4_UP, 0);
    wait(100);
    set_val(PS4_CROSS, 100);
    wait(50);
    set_val(PS4_CROSS, 0);
    wait(100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(50);
    set_val(PS4_RIGHT, 0)
    wait(100);
    set_val(PS4_CROSS, 100);
    wait(50);
    set_val(PS4_CROSS, 0);
    wait(100);//ball starting to spin
    wait(5500);//5sec minimum
    set_val(PS4_OPTIONS, 100);
    wait(50);
    set_val(PS4_OPTIONS, 0);
    wait(100);
    wait(3140);
    set_val(PS4_CROSS, 100);//spamming X to skip windows and back to scouts
    wait(50);
    set_val(PS4_CROSS, 0);
    wait(1710);
    set_val(PS4_CROSS, 100);
    wait(50);
    set_val(PS4_CROSS, 0);
    wait(2410);
    set_val(PS4_CROSS, 100);
    wait(50);
    set_val(PS4_CROSS, 0);
    wait(1190);
    set_val(PS4_CROSS, 100);
    wait(50);
    set_val(PS4_CROSS, 0);
    wait(1000);
    COMBO_RUN = COMBO_RUN - 1
    }
    // COLOR LED function
    //--------------------------------------------------------------
    function colourled(Colour) {
    Col_ind=(Colour*4)- 3;
    set_led(LED_1,dbyte(Col_ind ));
    set_led(LED_2,dbyte(Col_ind+ 1));
    set_led(LED_3,dbyte(Col_ind+ 2));
    set_led(LED_4,dbyte(Col_ind+ 3));
    }



    -------------------------------------------------------------------------------------------------
    update 07.10.19
    Version 3 !! Verwendung auf eigene Verantwortung !!

    :!: :!: :!: Dieses skript funktioniert nur Ordnungsgemäß, wenn ihr vor dem Skriptstart (L2) eure Scouts, aufsteigend nach stärke sortiert habt.
    Der schlechteste scout 1* muss ganz oben in eurer Liste sein, bevor ihr das skript startet. :!: :!: :!:

    Vergesst ihr vorher zu sortieren, sind eure besten scouts weg!!!!

    Startet das skript dann wie gewohnt an der stelle wo ihr 3 scouts kombinieren könnt.

    Änderungen im vergleich zu Version 1+2:
    - Vorherige sortierung der Scoutloste notwenig (aufsteigend nach Scout-stärke, schlechtester scout muss oben stehen) :!:
    + der Weg zum schlechtesten scout fällt weg, dadurch arbeitet es viel schneller

    Display Spoiler

    //Posted by husham_abdullah, a member of the community in the CronusMAX Forums - cronusmax.com/forums
    //Posted : Monday 9th of September, 2019 13:31 CST6CDT
    //Credits and originally Posted by Williusz.
    // Description:
    // IMPORTAND: Before you start the skript, sort your scouts by stars, the 1 star scouts have to be top ones in your list.
    // This script opens free scouts in PES 2020 MyClub
    // go to scouts and enter the sign scouts window, where you see the 3 scouts slots
    // Just hit L2 on your controller to activate the script
    // Combo_Run in line 64 corresponds to the number of scouts need to be open, this is set to 100. You can change it as you like or leave just stop the script when it's done.
    // use the name of the color define LED_OFF = -2;
    define Light_Blue = 1;
    define Light_Red = 2;
    define Light_Green = 3;
    define Light_Pink = 4;
    define Light_SkyBlue = 5;
    define Light_Yellow = 6;
    define Light_White = 7;
    define Blue = 8;
    define Red = 9;
    define Green = 10;
    define Pink = 11;
    define SkyBlue = 12;
    define Yellow = 13;
    define White = 14;
    define Dim_Blue = 15;
    define Dim_Red = 16;
    define Dim_Green = 17;
    define Dim_Pink = 18;
    define Dim_SkyBlue = 19;
    define Dim_Yellow = 20;
    define Dim_White = 21;
    data(1,// begin of data segment--------
    1,0,0,0, //1. Light_Blue
    0,1,0,0, //2. Light_Red
    0,0,1,0, //3. Light_Green
    0,0,0,1, //4. Light_Pink
    1,0,1,0, //5. Light_SkyBlue
    0,1,1,0, //6. Light_Yellow
    1,1,1,1, //7. Light_White
    2,0,0,0, //1. Blue
    0,2,0,0, //2. Red
    0,0,2,0, //3. Green
    0,0,0,2, //4. Pink
    2,0,2,0, //5. SkyBlue
    0,2,2,0, //6. Yellow
    2,2,2,2, //7. White
    3,0,0,0, //1. Dim_Blue
    0,3,0,0, //2. Dim_Red
    0,0,3,0, //3. Dim_Green
    0,0,0,3, //4. Dim_Pink
    3,0,3,0, //5. Dim_SkyBlue
    0,3,3,0, //6. Dim_Yellow
    3,3,3,3 //7. Dim_White
    ); // end of data segment--------------
    ///////////////////////////////////////
    //variables
    int Col_ind;
    int pes2018scout
    int COMBO_RUN = 22;//script will run 22x scouts allowed on one run
    define START = PS4_L2;//press L2 to start the script it will stop automatically after 100x scouts opened
    main {
    ////////////////////////////////
    // LED color indication
    if(pes2018scout) colourled(Green);// ON
    else colourled(Red);// OFF
    if (event_press(START)) {pes2018scout = !pes2018scout;}
    if (pes2018scout) {combo_run (pes2018_scout);}
    if (COMBO_RUN >1) {combo_run (pes2018_scout);}
    if (!pes2018scout) {combo_stop (pes2018_scout);}
    if (COMBO_RUN <1) {combo_stop (pes2018_scout); colourled(Red);}
    }
    // COMBO BLOCKS
    //-------------------------------------------------------------
    combo pes2018_scout {
    wait(2500);
    set_val(PS4_CROSS, 100);//scout selection
    wait(50);
    set_val(PS4_CROSS, 0);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(50);
    set_val(PS4_CROSS, 0);
    wait(100);
    wait(2000);
    set_val(PS4_UP, 100);//scroll to request spin
    wait(50);
    set_val(PS4_UP, 0);
    wait(100);
    set_val(PS4_CROSS, 100);
    wait(50);
    set_val(PS4_CROSS, 0);
    wait(100);
    wait(1000);
    set_val(PS4_RIGHT, 100);
    wait(50);
    set_val(PS4_RIGHT, 0)
    wait(100);
    set_val(PS4_CROSS, 100);
    wait(50);
    set_val(PS4_CROSS, 0);
    wait(100);//ball starting to spin
    wait(5500);//5sec minimum
    set_val(PS4_OPTIONS, 100);
    wait(50);
    set_val(PS4_OPTIONS, 0);
    wait(100);
    wait(3140);
    set_val(PS4_CROSS, 100);//spamming X to skip windows and back to scouts
    wait(50);
    set_val(PS4_CROSS, 0);
    wait(1710);
    set_val(PS4_CROSS, 100);
    wait(50);
    set_val(PS4_CROSS, 0);
    wait(2410);
    set_val(PS4_CROSS, 100);
    wait(50);
    set_val(PS4_CROSS, 0);
    wait(1190);
    set_val(PS4_CROSS, 100);
    wait(50);
    set_val(PS4_CROSS, 0);
    wait(1000);
    COMBO_RUN = COMBO_RUN - 1
    }
    // COLOR LED function
    //--------------------------------------------------------------
    function colourled(Colour) {
    Col_ind=(Colour*4)- 3;
    set_led(LED_1,dbyte(Col_ind ));
    set_led(LED_2,dbyte(Col_ind+ 1));
    set_led(LED_3,dbyte(Col_ind+ 2));
    set_led(LED_4,dbyte(Col_ind+ 3));
    }





    Version 1:
    Nicht mehr verfügbar, da version 2 ausreicht um an den 150ten scout zu gelangen.



    The post was edited 29 times, last by ChrizzlKrazzl ().

  • Xbox

    Das Skript wird durch L2+R2 ausgelöst.

    Update: 11.10.19

    xbox herunterfahren hinzugefügt.




    Skript 2-10
    10 Spiele = 2 Teams spielen abwechselnd je 5 Spiele

    Display Spoiler

    //Posted by Chrizzlkrazzl, a member of the community in the CronusMAX Forums - cronusmax.com/forums
    // credits to fakkkker, Lockers07,Excalibur, unearth and husham_abdullah
    // version 3 - 2 teams play 10 matches (team 1, team 2...) - 15 min per match - change view at 49 secs
    // Instructions:
    // Create Team 1, Team 2, ... Teams have to be the first 2 in your Squad list.
    // Make sure each team has different players with 10 contracts and a manager with 11 matches left or guaranteed contract renewal.
    // A minimum of 20 scouts slots have to be available in your scouts bank.
    // Select Team 1 from your squad list and make sure to leave the mouse cursor on a player when leaving the squad management.(in team 1,2,(3) and (4))
    // Go to SIM-MATCH just stand on there and press PS4 Touchpad then D-Pad Up at the same time to start the script.
    // After a match it will go to squad management and spam X on a player, leave it this is to make sure all windows, managers, daily logins are skipped.
    // this script runs for approx. 5 hours and 30 minutes and will shutdown PS4 after finish


    //--------------------------------------
    // use the name of the color
    define LED_OFF = -2;
    define Light_Blue = 1;
    define Light_Red = 2;
    define Light_Green = 3;
    define Light_Pink = 4;
    define Light_SkyBlue = 5;
    define Light_Yellow = 6;
    define Light_White = 7;
    define Blue = 8;
    define Red = 9;
    define Green = 10;
    define Pink = 11;
    define SkyBlue = 12;
    define Yellow = 13;
    define White = 14;
    define Dim_Blue = 15;
    define Dim_Red = 16;
    define Dim_Green = 17;
    define Dim_Pink = 18;
    define Dim_SkyBlue = 19;
    define Dim_Yellow = 20;
    define Dim_White = 21;
    data(1,// begin of data segment--------
    1,0,0,0, //1. Light_Blue
    0,1,0,0, //2. Light_Red
    0,0,1,0, //3. Light_Green
    0,0,0,1, //4. Light_Pink
    1,0,1,0, //5. Light_SkyBlue
    0,1,1,0, //6. Light_Yellow
    1,1,1,1, //7. Light_White
    2,0,0,0, //1. Blue
    0,2,0,0, //2. Red
    0,0,2,0, //3. Green
    0,0,0,2, //4. Pink
    2,0,2,0, //5. SkyBlue
    0,2,2,0, //6. Yellow
    2,2,2,2, //7. White
    3,0,0,0, //1. Dim_Blue
    0,3,0,0, //2. Dim_Red
    0,0,3,0, //3. Dim_Green
    0,0,0,3, //4. Dim_Pink
    3,0,3,0, //5. Dim_SkyBlue
    0,3,3,0, //6. Dim_Yellow
    3,3,3,3 //7. Dim_White
    ); // end of data segment--------------
    ///////////////////////////////////////
    // variables
    int Col_ind;
    int onoff;
    int timer;
    int secs;
    int mins;
    int Change_View;
    int matches;
    int off;
    main {//---------------------------------
    ////////////////////////////////
    // LED color indication
    if(onoff) colourled(Green); // ON
    else colourled(Red);// OFF
    if(get_val(PS4_L2) && event_press(PS4_R2)) {
    onoff = !onoff;
    matches = 1;
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    }
    if(onoff && matches < 6){
    timer = timer + get_rtime();
    if(timer >= 1000){
    timer = 0;
    secs ++;
    if(secs >= 60){
    secs =0;
    mins ++;
    }
    }
    //------------------------------------- Spam X Through Starter menu to start game
    if(mins == 0 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //-------------------------------------------- Change view to skip cutscenes
    if(mins == 0 && secs == 49 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 6 && mins <= 8) {
    combo_run(PRESS_CROSS);
    }
    //--------------------------------------- Start to press options to skip end game replays.
    if(mins == 13 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the spam X sequence for end game menus, players, manager contract or normal ending
    if(mins == 14 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 14 && secs >= 31 && secs <=59){// This is to change squad to Team 2
    combo_run(SELECT_2);
    }
    //start match team 2--------------------------------------------------------------------------------
    if(mins == 15 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------- Change view to skip cutscenes
    if(mins == 15 && secs == 49 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 21 && mins <= 23) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------------------ Start to press options to skip end game replays. << Adjust time for connection
    if(mins == 28 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the start sequence for end game menus. land on manager screen
    if(mins == 29 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 29 && secs >= 31 && secs <=59){// This is to change squad to Team 1
    combo_run(SELECT_1);
    }
    }
    off = FALSE;
    if(matches >= 6 && !off){
    combo_run(POWEROFF);
    }
    set_val(TRACE_1,secs);
    set_val(TRACE_2,mins);
    }
    //-----------------------------------------
    // COMBO BLOCKS
    //------------------------------ Press Triangle to change view to skip cutscenes
    combo CHANGE_VIEW {
    set_val(PS4_TRIANGLE, 100);
    wait(130);
    wait(500);
    wait(4000);
    }
    //------------------------------ Press X on pad with minimal wait
    combo PRESS_CROSS {
    set_val(PS4_CROSS, 100);
    wait(10);
    }
    //----------------------------- Press options twice per run to skip replays at end of game.. normally starts around minute 80. 10 sec wait between presses
    combo ENDGAME {
    set_val(PS4_OPTIONS, 100);
    wait(60);
    wait(1500);
    }
    //--------------------------- Click from final menu and then wait to restart script for next game
    combo SELECT_1{
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0); // To go back from squad management to main menu
    wait(8000);
    set_val(PS4_SQUARE, 100); // to open Squad list (Team List)
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down to Team 1 (1st on the squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 1
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100); // go left 3 times to stand on SIM Match screen again and repeat loop
    wait(60);
    wait(2000);
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    matches ++;
    }
    combo SELECT_2{//Selecting Team 2
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(8000);
    set_val(PS4_SQUARE, 100);
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(60);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down 2 times to Team 2 (2nd team in squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 2
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    wait(60);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(2000);
    Change_View = FALSE;
    }
    combo POWEROFF{
    set_val(PS4_PS, 100);
    wait(2500);
    set_val(PS4_PS, 0);
    wait(4000);
    set_val(PS4_UP, 100);
    wait(60);
    set_val(PS4_UP, 0);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(60);
    set_val(PS4_CROSS, 0);
    wait(4000);
    off = TRUE;
    load_slot(0);
    }
    // COLOR LED function
    //--------------------------------------------------------------
    function colourled(Colour) {
    Col_ind=(Colour*4)- 3;
    set_led(LED_1,dbyte(Col_ind ));
    set_led(LED_2,dbyte(Col_ind+ 1));
    set_led(LED_3,dbyte(Col_ind+ 2));
    set_led(LED_4,dbyte(Col_ind+ 3));
    }



    Skript 2-20
    20 Spiele = 2 Teams spielen abwechselnd je 10 Spiele
    Display Spoiler

    //Posted by Chrizzlkrazzl, a member of the community in the CronusMAX Forums - cronusmax.com/forums


    // credits to fakkkker, Lockers07,Excalibur, unearth and husham_abdullah


    // version 3 - 2 teams play 10 matches (team 1, team 2...) - 15 min per match - change view at 49 secs


    // Instructions:
    // Create Team 1, Team 2, ... Teams have to be the first 2 in your Squad list.
    // Make sure each team has different players with 10 contracts and a manager with 11 matches left or guaranteed contract renewal.
    // A minimum of 20 scouts slots have to be available in your scouts bank.
    // Select Team 1 from your squad list and make sure to leave the mouse cursor on a player when leaving the squad management.(in team 1,2,(3) and (4))
    // Go to SIM-MATCH just stand on there and press PS4 Touchpad then D-Pad Up at the same time to start the script.
    // After a match it will go to squad management and spam X on a player, leave it this is to make sure all windows, managers, daily logins are skipped.
    // this script runs for approx. 5 hours and 30 minutes and will shutdown PS4 after finish
    //--------------------------------------
    // use the name of the color
    define LED_OFF = -2;
    define Light_Blue = 1;
    define Light_Red = 2;
    define Light_Green = 3;
    define Light_Pink = 4;
    define Light_SkyBlue = 5;
    define Light_Yellow = 6;
    define Light_White = 7;
    define Blue = 8;
    define Red = 9;
    define Green = 10;
    define Pink = 11;
    define SkyBlue = 12;
    define Yellow = 13;
    define White = 14;
    define Dim_Blue = 15;
    define Dim_Red = 16;
    define Dim_Green = 17;
    define Dim_Pink = 18;
    define Dim_SkyBlue = 19;
    define Dim_Yellow = 20;
    define Dim_White = 21;
    data(1,// begin of data segment--------
    1,0,0,0, //1. Light_Blue
    0,1,0,0, //2. Light_Red
    0,0,1,0, //3. Light_Green
    0,0,0,1, //4. Light_Pink
    1,0,1,0, //5. Light_SkyBlue
    0,1,1,0, //6. Light_Yellow
    1,1,1,1, //7. Light_White
    2,0,0,0, //1. Blue
    0,2,0,0, //2. Red
    0,0,2,0, //3. Green
    0,0,0,2, //4. Pink
    2,0,2,0, //5. SkyBlue
    0,2,2,0, //6. Yellow
    2,2,2,2, //7. White
    3,0,0,0, //1. Dim_Blue
    0,3,0,0, //2. Dim_Red
    0,0,3,0, //3. Dim_Green
    0,0,0,3, //4. Dim_Pink
    3,0,3,0, //5. Dim_SkyBlue
    0,3,3,0, //6. Dim_Yellow
    3,3,3,3 //7. Dim_White
    ); // end of data segment--------------
    ///////////////////////////////////////
    // variables
    int Col_ind;
    int onoff;
    int timer;
    int secs;
    int mins;
    int Change_View;
    int matches;
    int off;
    main {//---------------------------------
    ////////////////////////////////
    // LED color indication
    if(onoff) colourled(Green); // ON
    else colourled(Red);// OFF
    if(get_val(PS4_L2) && event_press(PS4_R2)) {
    onoff = !onoff;
    matches = 1;
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    }
    if(onoff && matches < 11){
    timer = timer + get_rtime();
    if(timer >= 1000){
    timer = 0;
    secs ++;
    if(secs >= 60){
    secs =0;
    mins ++;
    }
    }
    //------------------------------------- Spam X Through Starter menu to start game
    if(mins == 0 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //-------------------------------------------- Change view to skip cutscenes
    if(mins == 0 && secs == 49 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 6 && mins <= 8) {
    combo_run(PRESS_CROSS);
    }
    //--------------------------------------- Start to press options to skip end game replays.
    if(mins == 13 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the spam X sequence for end game menus, players, manager contract or normal ending
    if(mins == 14 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 14 && secs >= 31 && secs <=59){// This is to change squad to Team 2
    combo_run(SELECT_2);
    }
    //start match team 2--------------------------------------------------------------------------------
    if(mins == 15 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------- Change view to skip cutscenes
    if(mins == 15 && secs == 49 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 21 && mins <= 23) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------------------ Start to press options to skip end game replays. << Adjust time for connection
    if(mins == 28 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the start sequence for end game menus. land on manager screen
    if(mins == 29 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 29 && secs >= 31 && secs <=59){// This is to change squad to Team 1
    combo_run(SELECT_1);
    }
    }
    off = FALSE;
    if(matches >= 11 && !off){
    combo_run(POWEROFF);
    }
    set_val(TRACE_1,secs);
    set_val(TRACE_2,mins);
    }
    //-----------------------------------------
    // COMBO BLOCKS
    //------------------------------ Press Triangle to change view to skip cutscenes
    combo CHANGE_VIEW {
    set_val(PS4_TRIANGLE, 100);
    wait(130);
    wait(500);
    wait(4000);
    }
    //------------------------------ Press X on pad with minimal wait
    combo PRESS_CROSS {
    set_val(PS4_CROSS, 100);
    wait(10);
    }
    //----------------------------- Press options twice per run to skip replays at end of game.. normally starts around minute 80. 10 sec wait between presses
    combo ENDGAME {
    set_val(PS4_OPTIONS, 100);
    wait(60);
    wait(1500);
    }
    //--------------------------- Click from final menu and then wait to restart script for next game
    combo SELECT_1{
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0); // To go back from squad management to main menu
    wait(8000);
    set_val(PS4_SQUARE, 100); // to open Squad list (Team List)
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down to Team 1 (1st on the squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 1
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100); // go left 3 times to stand on SIM Match screen again and repeat loop
    wait(60);
    wait(2000);
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    matches ++;
    }
    combo SELECT_2{//Selecting Team 2
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(8000);
    set_val(PS4_SQUARE, 100);
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(60);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down 2 times to Team 2 (2nd team in squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 2
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    wait(60);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(2000);
    Change_View = FALSE;
    }
    combo POWEROFF{
    set_val(PS4_PS, 100);
    wait(2500);
    set_val(PS4_PS, 0);
    wait(4000);
    set_val(PS4_UP, 100);
    wait(60);
    set_val(PS4_UP, 0);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(60);
    set_val(PS4_CROSS, 0);
    wait(4000);
    off = TRUE;
    load_slot(0);
    }
    // COLOR LED function
    //--------------------------------------------------------------
    function colourled(Colour) {
    Col_ind=(Colour*4)- 3;
    set_led(LED_1,dbyte(Col_ind ));
    set_led(LED_2,dbyte(Col_ind+ 1));
    set_led(LED_3,dbyte(Col_ind+ 2));
    set_led(LED_4,dbyte(Col_ind+ 3));
    }


    Skript 3-30
    30 Spiele = 3 Teams spielen abwechselnd je 10 Spiele
    Display Spoiler

    //Posted by Chrizzlkrazzl, a member of the community in the CronusMAX Forums - cronusmax.com/forums
    // credits to fakkkker, Lockers07,Excalibur, unearth and husham_abdullah



    // version 1 - 3 teams play 30 matches (team 1, team 2, team 3....) - 15 min per match - change view at 49 secs


    // Instructions:
    // Create Team 1, Team 2, 3 Teams have to be the first 3 in your Squad list.
    // Make sure each team has different players with 10 contracts and a manager with 11 matches left or guaranteed contract renewal.
    // A minimum of 30 scouts slots have to be available in your scouts bank.
    // Select Team 1 from your squad list and make sure to leave the mouse cursor on a player when leaving the squad management.(in team 1,2,(3) and (4))
    // Go to SIM-MATCH just stand on there and press PS4 Touchpad then D-Pad Up at the same time to start the script.
    // After a match it will go to squad management and spam X on a player, leave it this is to make sure all windows, managers, daily logins are skipped.
    // this script runs for approx. 7 hours and 30 minutes and will shutdown PS4 after finish
    //--------------------------------------
    // use the name of the color
    define LED_OFF = -2;
    define Light_Blue = 1;
    define Light_Red = 2;
    define Light_Green = 3;
    define Light_Pink = 4;
    define Light_SkyBlue = 5;
    define Light_Yellow = 6;
    define Light_White = 7;
    define Blue = 8;
    define Red = 9;
    define Green = 10;
    define Pink = 11;
    define SkyBlue = 12;
    define Yellow = 13;
    define White = 14;
    define Dim_Blue = 15;
    define Dim_Red = 16;
    define Dim_Green = 17;
    define Dim_Pink = 18;
    define Dim_SkyBlue = 19;
    define Dim_Yellow = 20;
    define Dim_White = 21;
    data(1,// begin of data segment--------
    1,0,0,0, //1. Light_Blue
    0,1,0,0, //2. Light_Red
    0,0,1,0, //3. Light_Green
    0,0,0,1, //4. Light_Pink
    1,0,1,0, //5. Light_SkyBlue
    0,1,1,0, //6. Light_Yellow
    1,1,1,1, //7. Light_White
    2,0,0,0, //1. Blue
    0,2,0,0, //2. Red
    0,0,2,0, //3. Green
    0,0,0,2, //4. Pink
    2,0,2,0, //5. SkyBlue
    0,2,2,0, //6. Yellow
    2,2,2,2, //7. White
    3,0,0,0, //1. Dim_Blue
    0,3,0,0, //2. Dim_Red
    0,0,3,0, //3. Dim_Green
    0,0,0,3, //4. Dim_Pink
    3,0,3,0, //5. Dim_SkyBlue
    0,3,3,0, //6. Dim_Yellow
    3,3,3,3 //7. Dim_White
    ); // end of data segment--------------
    ///////////////////////////////////////
    // variables
    int Col_ind;
    int onoff;
    int timer;
    int secs;
    int mins;
    int Change_View;
    int matches;
    int off;
    main {//---------------------------------
    ////////////////////////////////
    // LED color indication
    if(onoff) colourled(Green); // ON
    else colourled(Red);// OFF
    if(get_val(PS4_L2) && event_press(PS4_R2)) {
    onoff = !onoff;
    matches = 1;
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    }
    if(onoff && matches < 11){
    timer = timer + get_rtime();
    if(timer >= 1000){
    timer = 0;
    secs ++;
    if(secs >= 60){
    secs =0;
    mins ++;
    }
    }
    //------------------------------------- Spam X Through Starter menu to start game
    if(mins == 0 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //-------------------------------------------- Change view to skip cutscenes
    if(mins == 0 && secs == 49 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 6 && mins <= 8) {
    combo_run(PRESS_CROSS);
    }
    //--------------------------------------- Start to press options to skip end game replays.
    if(mins == 13 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the spam X sequence for end game menus, players, manager contract or normal ending
    if(mins == 14 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 14 && secs >= 31 && secs <=59){// This is to change squad to Team 2
    combo_run(SELECT_2);
    }
    //start match team 2--------------------------------------------------------------------------------
    if(mins == 15 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------- Change view to skip cutscenes
    if(mins == 15 && secs == 49 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 21 && mins <= 23) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------------------ Start to press options to skip end game replays. << Adjust time for connection
    if(mins == 28 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the start sequence for end game menus. land on manager screen
    if(mins == 29 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 29 && secs >= 31 && secs <=59){// This is to change squad to Team 3
    combo_run(SELECT_3);
    }


    //start match team 3--------------------------------------------------------------------------------


    if(mins == 30 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------- Change view to skip cutscenes
    if(mins == 30 && secs == 49 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 36 && mins <= 38) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------------------ Start to press options to skip end game replays. << Adjust time for connection
    if(mins == 43 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the start sequence for end game menus. land on manager screen
    if(mins == 44 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 44 && secs >= 31 && secs <=59){// This is to change squad to Team 3
    combo_run(SELECT_1);
    }



    }
    off = FALSE;
    if(matches >= 11 && !off){
    combo_run(POWEROFF);
    }
    set_val(TRACE_1,secs);
    set_val(TRACE_2,mins);
    }
    //-----------------------------------------
    // COMBO BLOCKS
    //------------------------------ Press Triangle to change view to skip cutscenes
    combo CHANGE_VIEW {
    set_val(PS4_TRIANGLE, 100);
    wait(130);
    wait(500);
    wait(4000);
    }
    //------------------------------ Press X on pad with minimal wait
    combo PRESS_CROSS {
    set_val(PS4_CROSS, 100);
    wait(10);
    }
    //----------------------------- Press options twice per run to skip replays at end of game.. normally starts around minute 80. 10 sec wait between presses
    combo ENDGAME {
    set_val(PS4_OPTIONS, 100);
    wait(60);
    wait(1500);
    }
    //--------------------------- Click from final menu and then wait to restart script for next game
    combo SELECT_1{
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0); // To go back from squad management to main menu
    wait(8000);
    set_val(PS4_SQUARE, 100); // to open Squad list (Team List)
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down to Team 1 (1st on the squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 1
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100); // go left 3 times to stand on SIM Match screen again and repeat loop
    wait(60);
    wait(2000);
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    matches ++;
    }
    combo SELECT_2{//Selecting Team 2
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(8000);
    set_val(PS4_SQUARE, 100);
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(60);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down 2 times to Team 2 (2nd team in squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 2
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    wait(60);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(2000);
    Change_View = FALSE;
    }


    combo SELECT_3{ //Selecting Team 3
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0); // To go back from squad management to main menu
    wait(8000);
    set_val(PS4_SQUARE, 100); // to open Squad list (Team List)
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(60);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(60);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down to Team 3 (3rd on the squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 3
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100); // go left 3 times to stand on SIM Match screen again and repeat loop
    wait(60);
    wait(2000);
    }

    combo POWEROFF{
    set_val(PS4_PS, 100);
    wait(2500);
    set_val(PS4_PS, 0);
    wait(4000);
    set_val(PS4_UP, 100);
    wait(60);
    set_val(PS4_UP, 0);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(60);
    set_val(PS4_CROSS, 0);
    wait(4000);
    off = TRUE;
    load_slot(0);
    }
    // COLOR LED function
    //--------------------------------------------------------------
    function colourled(Colour) {
    Col_ind=(Colour*4)- 3;
    set_led(LED_1,dbyte(Col_ind ));
    set_led(LED_2,dbyte(Col_ind+ 1));
    set_led(LED_3,dbyte(Col_ind+ 2));
    set_led(LED_4,dbyte(Col_ind+ 3));
    }


    Skript 4-40
    40 Spiele = 4 Teams spielen abwechselnd je 10 Spiele
    Display Spoiler

    //Posted by Chrizzlkrazzl, a member of the community in the CronusMAX Forums - cronusmax.com/forums
    // credits to fakkkker, Lockers07,Excalibur, unearth and husham_abdullah
    // version 1 - 4 teams play 40 matches (team 1, team 2, team 3, team 4....) - 15 min per match - change view at 49 secs


    // Instructions:
    // Create Team 1, Team 2,3 and 4... Teams have to be the first 4 in your Squad list.
    // Make sure each team has different players with 10 contracts and a manager with 11 matches left or guaranteed contract renewal.
    // A minimum of 40 scouts slots have to be available in your scouts bank.
    // Select Team 1 from your squad list and make sure to leave the mouse cursor on a player when leaving the squad management.(in team 1,2,(3) and (4))
    // Go to SIM-MATCH just stand on there and press PS4 Touchpad then D-Pad Up at the same time to start the script.
    // After a match it will go to squad management and spam X on a player, leave it, this is to make sure all windows, managers, daily logins are skipped.
    // this script runs for approx. 10 hours and will shutdown PS4 after finish


    //--------------------------------------
    // use the name of the color
    define LED_OFF = -2;
    define Light_Blue = 1;
    define Light_Red = 2;
    define Light_Green = 3;
    define Light_Pink = 4;
    define Light_SkyBlue = 5;
    define Light_Yellow = 6;
    define Light_White = 7;
    define Blue = 8;
    define Red = 9;
    define Green = 10;
    define Pink = 11;
    define SkyBlue = 12;
    define Yellow = 13;
    define White = 14;
    define Dim_Blue = 15;
    define Dim_Red = 16;
    define Dim_Green = 17;
    define Dim_Pink = 18;
    define Dim_SkyBlue = 19;
    define Dim_Yellow = 20;
    define Dim_White = 21;
    data(1,// begin of data segment--------
    1,0,0,0, //1. Light_Blue
    0,1,0,0, //2. Light_Red
    0,0,1,0, //3. Light_Green
    0,0,0,1, //4. Light_Pink
    1,0,1,0, //5. Light_SkyBlue
    0,1,1,0, //6. Light_Yellow
    1,1,1,1, //7. Light_White
    2,0,0,0, //1. Blue
    0,2,0,0, //2. Red
    0,0,2,0, //3. Green
    0,0,0,2, //4. Pink
    2,0,2,0, //5. SkyBlue
    0,2,2,0, //6. Yellow
    2,2,2,2, //7. White
    3,0,0,0, //1. Dim_Blue
    0,3,0,0, //2. Dim_Red
    0,0,3,0, //3. Dim_Green
    0,0,0,3, //4. Dim_Pink
    3,0,3,0, //5. Dim_SkyBlue
    0,3,3,0, //6. Dim_Yellow
    3,3,3,3 //7. Dim_White
    ); // end of data segment--------------
    ///////////////////////////////////////
    // variables
    int Col_ind;
    int onoff;
    int timer;
    int secs;
    int mins;
    int Change_View;
    int matches;
    int off;
    main {//---------------------------------
    ////////////////////////////////
    // LED color indication
    if(onoff) colourled(Green); // ON
    else colourled(Red);// OFF
    if(get_val(PS4_L2) && event_press(PS4_R2)) {
    onoff = !onoff;
    matches = 1;
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    }
    if(onoff && matches < 11){
    timer = timer + get_rtime();
    if(timer >= 1000){
    timer = 0;
    secs ++;
    if(secs >= 60){
    secs =0;
    mins ++;
    }
    }
    //------------------------------------- Spam X Through Starter menu to start game
    if(mins == 0 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //-------------------------------------------- Change view to skip cutscenes
    if(mins == 0 && secs == 49 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 6 && mins <= 8) {
    combo_run(PRESS_CROSS);
    }
    //--------------------------------------- Start to press options to skip end game replays.
    if(mins == 13 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the spam X sequence for end game menus, players, manager contract or normal ending
    if(mins == 14 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 14 && secs >= 31 && secs <=59){// This is to change squad to Team 2
    combo_run(SELECT_2);
    }
    //start match team 2--------------------------------------------------------------------------------
    if(mins == 15 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------- Change view to skip cutscenes
    if(mins == 15 && secs == 49 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 21 && mins <= 23) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------------------ Start to press options to skip end game replays. << Adjust time for connection
    if(mins == 28 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the start sequence for end game menus. land on manager screen
    if(mins == 29 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 29 && secs >= 31 && secs <=59){// This is to change squad to Team 3
    combo_run(SELECT_3);
    }


    //start match team 3--------------------------------------------------------------------------------


    if(mins == 30 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------- Change view to skip cutscenes
    if(mins == 30 && secs == 49 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 36 && mins <= 38) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------------------ Start to press options to skip end game replays. << Adjust time for connection
    if(mins == 43 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the start sequence for end game menus. land on manager screen
    if(mins == 44 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 44 && secs >= 31 && secs <=59){// This is to change squad to Team 3
    combo_run(SELECT_4);
    }


    //start match team 4--------------------------------------------------------------------------------


    if(mins == 45 && secs <= 20) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------- Change view to skip cutscenes
    if(mins == 45 && secs == 49 && !Change_View) {
    combo_run(CHANGE_VIEW);
    }
    //------------------------------------- Spam x to skip halftime screens
    if(mins >= 51 && mins <= 53) {
    combo_run(PRESS_CROSS);
    }
    //------------------------------------------------ Start to press options to skip end game replays. << Adjust time for connection
    if(mins == 58 && secs >= 30 && secs <=59) {
    combo_run(ENDGAME);
    }
    //--------------------------------------- Run the start sequence for end game menus.
    if(mins == 59 && secs >= 1 && secs <=30){
    combo_run(PRESS_CROSS);
    }
    if (mins == 59 && secs >= 31 && secs <=59){// This is to change squad to Team 1
    combo_run(SELECT_1);
    }





    }
    off = FALSE;
    if(matches >= 11 && !off){
    combo_run(POWEROFF);
    }
    set_val(TRACE_1,secs);
    set_val(TRACE_2,mins);
    }
    //-----------------------------------------
    // COMBO BLOCKS
    //------------------------------ Press Triangle to change view to skip cutscenes
    combo CHANGE_VIEW {
    set_val(PS4_TRIANGLE, 100);
    wait(130);
    wait(500);
    wait(4000);
    }
    //------------------------------ Press X on pad with minimal wait
    combo PRESS_CROSS {
    set_val(PS4_CROSS, 100);
    wait(10);
    }
    //----------------------------- Press options twice per run to skip replays at end of game.. normally starts around minute 80. 10 sec wait between presses
    combo ENDGAME {
    set_val(PS4_OPTIONS, 100);
    wait(60);
    wait(1500);
    }
    //--------------------------- Click from final menu and then wait to restart script for next game
    combo SELECT_1{
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0); // To go back from squad management to main menu
    wait(8000);
    set_val(PS4_SQUARE, 100); // to open Squad list (Team List)
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down to Team 1 (1st on the squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 1
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100); // go left 3 times to stand on SIM Match screen again and repeat loop
    wait(60);
    wait(2000);
    mins = 0;
    secs = 0;
    timer = 0;
    Change_View = FALSE;
    matches ++;
    }
    combo SELECT_2{//Selecting Team 2
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(8000);
    set_val(PS4_SQUARE, 100);
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0);
    wait(60);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down 2 times to Team 2 (2nd team in squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 2
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    wait(60);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(2000);
    Change_View = FALSE;
    }


    combo SELECT_3{ //Selecting Team 3
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0); // To go back from squad management to main menu
    wait(8000);
    set_val(PS4_SQUARE, 100); // to open Squad list (Team List)
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_RIGHT, 100); // Go down to Team 3 (3rd on the squad list)
    wait(60);
    set_val(PS4_RIGHT, 0);
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 3
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100); // go left 3 times to stand on SIM Match screen again and repeat loop
    wait(60);
    wait(2000);
    }


    combo SELECT_4{ //Selecting Team 4
    wait(4000);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0);
    wait(60);
    set_val(PS4_CIRCLE, 100);
    wait(60);
    set_val(PS4_CIRCLE, 0); // To go back from squad management to main menu
    wait(8000);
    set_val(PS4_SQUARE, 100); // to open Squad list (Team List)
    wait(60);
    set_val(PS4_SQUARE, 0)
    wait(60);
    wait(5000);
    set_val(PS4_RIGHT, 100);
    wait(60);
    set_val(PS4_RIGHT, 0);
    wait(60);
    set_val(PS4_DOWN, 100);
    wait(60);
    set_val(PS4_DOWN, 0); // Go down to Team 4 (4rd on the squad list)
    wait(60);
    set_val(PS4_CROSS, 100); // Select Team 4
    wait(60);
    set_val(PS4_CROSS, 0)
    wait(60);
    wait(7000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100);
    wait(60);
    wait(1000);
    set_val(PS4_LEFT, 100); // go left 3 times to stand on SIM Match screen again and repeat loop
    wait(60);
    wait(2000);
    }
    combo POWEROFF{
    set_val(PS4_PS, 100);
    wait(2500);
    set_val(PS4_PS, 0);
    wait(4000);
    set_val(PS4_UP, 100);
    wait(60);
    set_val(PS4_UP, 0);
    wait(1000);
    set_val(PS4_CROSS, 100);
    wait(60);
    set_val(PS4_CROSS, 0);
    wait(4000);
    off = TRUE;
    load_slot(0);
    }
    // COLOR LED function
    //--------------------------------------------------------------
    function colourled(Colour) {
    Col_ind=(Colour*4)- 3;
    set_led(LED_1,dbyte(Col_ind ));
    set_led(LED_2,dbyte(Col_ind+ 1));
    set_led(LED_3,dbyte(Col_ind+ 2));
    set_led(LED_4,dbyte(Col_ind+ 3));
    }


    The post was edited 11 times, last by ChrizzlKrazzl ().

  • Update:
    Skript 10 Version 2 (post 2)
    Skript 20 Version 2 (Post 3)


    habe die spielzeit von 17 auf 15 min gekürzt und den dreieckdruck 1 sekunde vorgezogen.
    Werds heute oder morgen testen. ihr dürft natürlich auch.

    Release:
    Free Scout Skript (post 5)


    Dieses Skript wird automatisch 22 free scout spieler verpflichten.
    (ihr könnt im Code in zeile 64 die zahl "22" nach euren wünschen abändern. z.B. 30, 50.....)

    ist auch vom letzten jahr, hat bei mir funktioniert.

    The post was edited 1 time, last by ChrizzlKrazzl ().

  • ahrg verfluchtes Konami, muss in 35 min auf einen längeren Termin und wollte den Stick in der Zeit arbeiten lassen, wo sind die server.


    Danke nochmal Chris, habe heute Nacht auch das 20er Skript laufen lassen aber weiß noch nicht ob es durch gelaufen ist.
    Legenden: Maradona
    • Also die Version 2 scheint auch gut durchzulaufen
    Edit:
    @GoethesErbe
    Das klingt nach dem klassischen Fehler, der dreieckdruck wurde wahrscheinlich nicht ausgeführt.
    Kann in Version 1 auch passieren.

    The post was edited 1 time, last by ChrizzlKrazzl ().